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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2021.3.28 or later
- Package size
- 750.9 MB
- Files
- 289
- Favorites
- 32
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $26.00 on
Keywords
Tile World - Modular Rocks
- Price drop
This asset will allow you to quickly create your own landscape and texture it easily.
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Price history
Last 6 months
USDAsset preview
1 / 23
Tile World - Modular Rocks screenshot 1
About this asset
- Models are optimized for gaming.
- The constructor was created taking into account the element spacing of 1 meters, which allows you to connect objects perfectly and quickly.
- Supports Universal Render Pipeline (URP) and can be upgraded to High-DefinitionRender Pipeline (HDRP).
If you have any additional questions, you can always write to us at the email address: [email protected]
From the publisher's Asset Store listing.
Technical details
All objects have adjusted normals, geometry, which provides a seamless connection of all objects and in combination with tileble textures allows you to create landscapes of unlimited sizes and without seams.
This package contains:
1) Models (total models: 118):
- 18 Rocks_2M (962 - 3762 tris)
- 18 Rocks_3M (962 - 3966 tris)
- 9 Rocks_4M (1090 - 2290 tris)
- 9 Rocks_5M (1090 - 2290 tris)
- 9 Rocks_6M (1090 - 2290 tris)
- 9 Rocks_Fly_8M (1257 - 2552 tris)
- 4 Rocks_Transitional (962 - 1284 tris)
- 17 River_Bank (962 - 5868 tris)
- 6 Ground_Object (3912 - 6712 tris)
- 5 Ground_Bottom (8 - 128 tris)
- 11 Water (2 - 118 tris)
- 2 Demo_Object
- 1 Demo_Shaders
2) Prefabs (total prefabs: 118):
- 18 Rocks_2M
- 18 Rocks_3M
- 9 Rocks_4M
- 9 Rocks_5M
- 9 Rocks_6M
- 9 Rocks_Fly_8M
- 4 Rocks_Transitional
- 17 River_Bank
- 6 Ground_Object
- 5 Ground_Bottom
- 11 Water
- 2 Demo_Object
- 1 Demo_Shaders
3) Textures (total textures: 10):
- 2 Stone atlas textures (Diffuse Map + Normal Map) - resolution 4096x4096:
- Channel RGB - ColorMap
- Channel A - HeightMap for blending
- 4 Ground tile texture (Diffuse Map) - resolution 4096x4096:
- Channel RGB - ColorMap
- Channel A - HeightMap for blending
- 2 Water textures (Normal Map) - resolution 1024х1024
- 1 Demo SplatMap for location (RGB Map) - resolution 2048x2048
- 1 Demo SplatMap for ground shader preview (RGB Map) - resolution 512x512
4) Custom shaders (created in the shader graph, allowing you to easily make modifications):
- Water shader with displacement and depth effect using 2 colors and 2 normal maps.
- SplatMap and VertexColor shader preview
- Ground shader in 6 variations to cover different goals and objectives:
- Blending textures through transparency using SplatMap and UVMap (Channel 2) to position the blend map.
- Blending textures through transparency with SplatMap and projection from above to position the blend map in relation to world space.
- Blending textures through transparency using VertexColor.
- Blending textures through heightmaps using SplatMap and UVMap (Channel 2) to position the blend map.
- Blending textures through heightmaps using SplatMap and projection from above to position the blend map in relation to world space.
- Blending textures through heightmaps using VertexColor.
5) Scenes (total scenes: 4):
- 1 Prefab Scene
- 1 Demo Scene Tile Objects
- 1 Demo Scene Merge Objects for final texturing
- 1 Demo Scene showing ground shader variations
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.27f1 | Compatible | Compatible | Compatible |
| 2021.3.28f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.