Opaque Water Shader Graph for Unity

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Our Unity water shader offers 3000+ unique combinations with caustic, flow & normal maps. Custom lighting system delivers stunning visuals.


Introduction to water shaders

A water shader for Unity is a graphics tool used to create realistic water effects in 3D environments. It can be used to render water bodies like oceans, lakes, and rivers with realistic reflections, refractions, and waves. The shader uses a combination of techniques like normal mapping, caustics mapping, and flow mapping to simulate water's physical properties accurately. It can be customized with parameters like color, reflection sharpness, caustics map, speed, intensity, and more to achieve the desired effect. Additionally, it is compatible with all graphics APIs and scales well from mobile to high-end hardware, making it a versatile tool for game developers and 3D artists alike.



Master water rendering in Unity

The Opaque Water Shader is an advanced water shading tool designed specifically for Unity, with the ability to provide realistic water rendering.


Crafted with Shader Graph, the Opaque Water Shader supports Caustic Maps, Flow Maps, and Normal Maps. It comes equipped with an extensive library of 45 textures, enabling users to mix and match them to create over 3000 unique combinations. It also provides control over the Caustics and Tint appearance, allowing users to alter them using the Vertex Colors of the mesh.


The Opaque Water Shader is built with a custom lighting system, designed to provide the best visual results with minimal performance costs. The shader includes 12 customizable properties, which include Color, Reflection Sharpness, Caustics Map, Flow Map, Normal Map, and Tint Color, providing flexibility and customization options to users.


The tool offers compatibility with all graphics APIs, making it accessible to developers across a range of devices, from mobile to high-end hardware. Its efficient design also ensures scalability, enabling it to function seamlessly across different devices.


For developers creating immersive VR environments, the Opaque Water Shader is fully compatible with VR Multi-Pass and Single-Pass Instanced Rendering. This makes it an essential tool for users who are looking to build immersive environments with ease.


In conclusion, the Opaque Water Shader is a powerful tool designed to take water rendering to the next level for Unity developers. With its extensive texture library, customizable properties, and compatibility with multiple graphics APIs, it is an essential tool for developers who want to achieve realistic water rendering in their projects.



Realistic reflection and water rendering in Unity

Our Opaque Water Shader for Unity offers unparalleled benefits for water rendering, including realistic reflection and lighting effects, and customizable shader properties that allow for precise control over the appearance of caustics, flow maps, normal maps, and tint color. 


With 45 included textures, users can mix and match to create over 3000 unique combinations, and control the appearance of caustics and tint using the Vertex Colors of the mesh. 


The shader is made with Shader Graph and is compatible with all graphics APIs, making it an ideal tool for water shading regardless of hardware. 


Plus, our custom lighting system is designed to provide excellent visual results at minimal performance cost, and the shader is compatible with VR Multi-Pass and Single-Pass Instanced Rendering for creating immersive VR environments.



12 customizable shader properties for this water shader

  • Color
  • Reflection Sharpness
  • Caustics Map (+ Tiling + Offset)
  • Caustics Speed
  • Caustics Color
  • Flow Map (+ Tiling + Offset)
  • Flow Map Speed
  • Flow Map Intensity
  • Normal Map (+ Tiling + Offset)
  • Normal Map Strength
  • Normal Map Speed
  • Tint Color


The best tool for your water shading

  • Compatible with all graphics APIs
  • Scales well from mobile to high-end hardware


Build immersive VR environments with our Opaque Water Shader

Opaque Water Shader is compatible with VR Multi-Pass and Single-Pass Instanced Rendering - it just works.



We guarantee you will be happy with your new shader

At OccaSoftware, we are dedicated to 100% customer satisfaction. If you need help, have a question, or want a refund, email us at hello@occasoftware.com.



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