Modern Weapons Sound System Part I View on Asset Store (opens in new tab)

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Latest version
1.4
Last updated
First released
Unity version
2021.3.45 or later
Package size
137.6 MB
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Modern Weapons Sound System Part I

by SoundFX Studio (opens in new tab)

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Modern Weapons Sound System Part I for Unity: 150+ authentic SFX with distance layers, dynamic fire modes, and built-in audio pooling for smooth, high-performance gameplay

Price $79.99

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Price history

Last 6 months

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Price history for Modern Weapons Sound System Part I, 6 months Current $79.99; lowest $79.99; highest $79.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 1.4 released 23 Jun 2026 v1.4

Asset preview

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Modern Weapons Sound System Part I screenshot 1

Modern Weapons Sound System Part I screenshot 1

About this asset

MODERN WEAPONS SOUND SYSTEM - Part I

YOUTUBE PREVIEW | HOW TO USE IT

"Modern Weapons Sound System - Part I" - The Ultimate Audio Solution for AAA Modern Shooters in Unity

⚡ Modern Weapons Sound System - Part I is a high-performance, fully modular firearm audio system for Unity, written in clean and extensible C#. Created by experienced programmers and professional sound designers, this system brings authentic modern weapon audio into your project, ideal for both single-player and multiplayer shooters.

It includes a precise set of real-recorded weapon sounds and a flexible event-driven architecture for firing, reloading, distance layers, loops, and echoes. A built-in audio pooling system guarantees minimal overhead, even during intense firefights with many active weapons. ⚡

What's Inside - 10 Modern Weapons

Each weapon is recorded, processed, and mixed to reflect its real acoustic behavior.
Part I includes over 150 firing sounds covering:

  • M4 Carbine Assault Rifle
  • PKM Machine Gun
  • AA-12 Assault Shotgun
  • M240 Machine Gun
  • AX50 Sniper Rifle
  • FN Five-Seven Pistol
  • Barrett M82 Sniper Rifle
  • SIG MPX Submachine Gun
  • M39 EMR Marksman Rifle
  • FIM-92 Stinger MANPADS

Key Features

✔ C# Core, Modular Structure - Easy to integrate and extend
✔ Distance-Aware Audio - Unique close, mid, and far layers per weapon
✔ Dynamic Firing Modes - Semi-auto, burst, and full-auto support
✔ Loop Variation System - Loop sounds start at random offsets for non-repetitive fire
✔ Realistic Echo & Tail System - Natural outdoor/indoor reflections
✔ Optimized Audio Pooling - Reduces instantiation cost and stabilizes performance
✔ Post-FX Ready - Clean, punchy, mix-optimized audio for gameplay and cinematics
✔ Demo Scene Included - All 10 weapons fully set up and ready to test

Crafted by Experienced Audio Developers

All sounds originate from real weapon recordings. Fire rates, mechanical timing, and acoustic character match their real counterparts. Developed jointly by audio professionals and game developers to ensure seamless integration and AAA-grade quality.

The Modern Weapons Sound System - Part I is part of a larger asset called Modern Weapons ALL-IN-ONE. If you want everything at once, please check it out. It includes 33 weapons, 782 firing sounds, and over 530 ammunition casings sounds.

Contains a Demo Scene with all the weapons already adjusted for your game.

Support: [email protected]

Discord: https://discord.gg/HzVuvSuCHr

From the publisher's Asset Store listing.

Technical details

Audio file type: WAV

Sample rate: 48000Hz

Bit Depth: 24bit

Loopable

Stereo

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.0f1 Not listed Compatible Not listed
2021.3.45f2 Compatible Not listed Not listed

As listed on the Asset Store.