Liquid Volume 2 View on Asset Store (opens in new tab)

Package details

Latest version
10.0.2
Last updated
First released
Unity version
2022.3.24 or later
Package size
50.8 MB
Files
3
Favorites
103
Views in the past week
52

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$22.50 on

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Liquid Volume 2

by Kronnect (opens in new tab)

4.8 / 5 · 25 ratings

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Number of ratings for each star rating
5 stars 21
4 stars 3
3 stars 1
2 stars 0
1 star 0
Price $45.00

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Price history

Last 6 months

USD
Price history for Liquid Volume 2, 6 months Current $45.00; lowest $45.00; highest $45.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 10.0.1 released 4 Sep 2026 v10.0.1 Version 10.0.2 released 23 Oct 2026 v10.0.2

Asset preview

1 / 11

Liquid Volume 2 screenshot 1

Liquid Volume 2 screenshot 1

About this asset

Liquid Volume 2 is a powerful and highly customizable shader that simulates realistic and animated liquid containers. Can be used in 3D scenes and 2D UI (demos included).

Liquid Volume is super easy and fun to use: just add the main script to any gameobject with a mesh to convert it into a liquid container!

Liquid Volume works with cylinders, cubes, spheres and since v3 also with irregular shapes (like potions, bottles and similar flasks).

Includes the following ready to use prefabs:

• Sphere flask

• Cylinder flask

• Cube flask

• Beaker

• Bottle

• Glass

• Circular flask

• 2 Magic Orbs

• 6 Potions

• ... even a fillable beer glass!

Experiment with your models and save your own prefabs!

** Features **

- Volumetric-based shader for realistic 3D liquid, foam and smoke rendering.

- 3 main variants included: simple (no murkiness), default (blends two liquid components + sparkling effect + PBS flask + refraction blur), and default with no flask. In built-in pipeline, there are two more variations: texture bumped (which adds overlay texture, bump and distortion effects to the flask) and reflections (uses a cubemap to render glossy reflections).

- Refraction Blur + Refraction Distortion with depth aware option.

- Light Scattering support.

- PBS flask shader, reacts properly to surrounding lighting.

- Casts realistic shadows.

- Can react to external forces and accelerations simulating physics animations according to container movement direction and velocities.

- Lot of options controlled by a custom inspector! Quickly customize smoke, foam, liquid and flask visual properties like colors, noise, alpha, turbulence, sparkling intensity, deep obscurance, density, thickness, glossiness, smoke speed, ....

All scenes shown in the demo video included in the asset (Volumetric Fog & Mist used as background in some parts of the video not included).

** Compatibility **

- Supports Built-in and URP pipelines.

- Compatible with Unity 2022 and Unity 6, including Render Graph.

- Tested on Windows/Mac/Mobile.

- OpenGL 3.0 or later required on Android. WebGL limited to simple detail level.

** Related Assets **

- Looking for even more features? Check out Liquid Volume Pro 2 & Liquid Volume Pro 2 HDRP! (Upgrade anytime for $45).

📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page

Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.24f1 Compatible Compatible Not listed

As listed on the Asset Store.