Pix - Realtime Per Pixel Modifications View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2022.1.14 or later
Package size
2.8 MB
Files
247
Favorites
330
Views in the past week
7

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Pix - Realtime Per Pixel Modifications

by Marrrk (opens in new tab)

3.6 / 5 · 5 ratings

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This package allows you to add, delete or modify the pixels of your world in realtime. Colliders and sprites will be updated automatically. Allows you to destroy or create what ever you want or need.

Price $10.00

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Price history

Last 6 months

USD
Price history for Pix - Realtime Per Pixel Modifications, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Pix - Realtime Per Pixel Modifications video 1

About this asset

New completely refactored version: Pix 2.0

Dig tunnels, create trenches, create worlds, shoot chunks out of anything or simply: Dynamically change every pixel.

Pix allows powerful per pixel modifications for sprites and colliders.

Simply drop the needed components onto your objects and let all hell break loose.

Create scripts to destroy or create, Pix will automatically update sprites and colliders in realtime.

Pix includes a system to generate endless worlds. The addition of the chunk system allows to generate terrains and levels at any size.

Pix includes several sample scenes to demonstrate how it should be used. All samples include a helpful system to see each important aspect of the system.

A full API documentation is included.

List of things you get when using this asset:

  • Edit textures in realtime.
  • Edit colliders in realtime.
  • Create endless terrains.
  • Shatter objects.
  • Split objects.
  • Dynamically create and remove chunks based upon your needs.
  • Full source code.
  • Easy to use thanks to the modular component system.
  • Fully documented (API, setup, eg.).

From the publisher's Asset Store listing.

Technical details

  • Edit textures in realtime.
  • Edit colliders in realtime.
  • Create endless terrains.
  • Shatter objects.
  • Split objects.
  • Dynamically create and remove chunks based upon your needs.
  • Full source code.
  • Easy to use thanks to the modular component system.
  • Fully documented (API, setup, eg.).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.1.14f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.