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Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 2021.3.16 or later
- Package size
- 611 KB
- Files
- 14
- Favorites
- 95
- Views in the past week
- 12
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.50 on
Keywords
Volumetric Heatmap
Analyze Player data in the most satisfying way possible: Visually! With Heatmaps, you can see where Players spend time and other facts. That can drive your future decisions for your Game.
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Price history
Last 6 months
USDAsset preview
1 / 4
Volumetric Heatmap screenshot 1
About this asset
This package covers the entire pipline from the gathering of playerdata to the visualization as a heatmap. All can be used without coding.
The Package covers:
- Heatmap Generation
- Heatmap Rendering
- Log any GameObject's position in a fixed time interval
- Write data to the file system
- Send data to a Server
- A Node.js server to retrieve data
- Load it into Unity and Generate the Heatmap
Feel free to read the documentation.
From the publisher's Asset Store listing.
Technical details
To Generate the Heatmap, you need to provide a List<Vector3>.
The Heatmap generation is accelerated with a compute shader. Resolutions up to 256x256x256 are no problem. I can generate Heatmaps up to 256x256x256 and 1 000 000 data points in less than a second.
The Rendering is achieved by Ray-Marching a 3D-Textrure. The Ray Marcher can also interact with the z-Buffer, so you can see your level under the Heatmap. In HDRP the Heatmap will always render on top.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.16f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.