DevBricks - Grid Builder View on Asset Store (opens in new tab)

Package details

Latest version
1.3.0
Last updated
First released
Unity version
6000.2.0 or later
Package size
39.2 MB
Files
203
Favorites
15
Views in the past week
5

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DevBricks - Grid Builder

by DevBricks (opens in new tab)

5.0 / 5 · 3 ratings

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DevBricks Grid Builder is a high-performance grid-based system for placing and constructing buildings which can be used in Real-Time Strategy, Tower Defense, City Builders and many other game genres.

Price $24.99

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Price history

Last 6 months

USD
Price history for DevBricks - Grid Builder, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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DevBricks - Grid Builder screenshot 1

DevBricks - Grid Builder screenshot 1

About this asset

DevBricks Grid Builder is designed with performance and usability in mind. Save time by developing your game on top of a solid and reliable foundation!

The DevBricks Grid Builder is ment to speed up your game development and is most suitable for genres like

  • Real Time Strategy (StarCraft, WarCraft, Command & Conquer, Age of Empires)
  • Tower Defense (Defense Grid, Plants vs. Zombies)
  • City Builders and Simulations (Sim City, Anno)

To support you in your development process and enable you to connect the Grid Builder to other systems, there are a bunch of events defined to hook into the construction process of buildings. Add sound effects, update the player's resources, trigger AI behavior and more.

Note: If upgrading from a version prior to 1.3.0 in an existing project, please read the section Upgrading from a version prior to 1.3.0 in the provided documentation. If problems remain, reach out to [email protected].

Key features:

  • 2D and 3D support: free position and rotation of the grid
  • High performance with up to 16 million tiles
  • Setup new building prefabs in seconds
  • Place buildings with automatic height adjustment
  • Automatic scaling of buildings
  • Move or remove buildings from the grid
  • Customize the appearance of the grid tiles
  • Define no-build areas
  • Terrain projection with automatic no-build area detection
  • Customize the grid colors of build areas and no-build areas
  • Select from different build modes - instant, auto build and building with worker unit
  • Select from different construction styles - ghost visual, building stages or materialize
  • Full C# code and shader graphs included

More features are planned to be implemented over the next months, including

  • Save & load of grid content
  • More customization options of the grid cells
  • Customizable building effects
  • Refined UI
  • and many more

Any feature you need? Mail to [email protected]

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.0f1 Compatible Compatible Compatible

This package will work with any render pipeline. The demo scene contains materials for Built-in Pipeline. In order to view it in URP or HDRP, a simple material conversion via Edit > Rendering > Materials > Convert [...] will be sufficient.

As listed on the Asset Store.