View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 6000.2.0 or later
- Package size
- 39.2 MB
- Files
- 203
- Favorites
- 15
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $17.49 on
Keywords
DevBricks - Grid Builder
DevBricks Grid Builder is a high-performance grid-based system for placing and constructing buildings which can be used in Real-Time Strategy, Tower Defense, City Builders and many other game genres.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 6
DevBricks - Grid Builder screenshot 1
About this asset
DevBricks Grid Builder is designed with performance and usability in mind. Save time by developing your game on top of a solid and reliable foundation!
The DevBricks Grid Builder is ment to speed up your game development and is most suitable for genres like
- Real Time Strategy (StarCraft, WarCraft, Command & Conquer, Age of Empires)
- Tower Defense (Defense Grid, Plants vs. Zombies)
- City Builders and Simulations (Sim City, Anno)
To support you in your development process and enable you to connect the Grid Builder to other systems, there are a bunch of events defined to hook into the construction process of buildings. Add sound effects, update the player's resources, trigger AI behavior and more.
Note: If upgrading from a version prior to 1.3.0 in an existing project, please read the section Upgrading from a version prior to 1.3.0 in the provided documentation. If problems remain, reach out to [email protected].
Key features:
- 2D and 3D support: free position and rotation of the grid
- High performance with up to 16 million tiles
- Setup new building prefabs in seconds
- Place buildings with automatic height adjustment
- Automatic scaling of buildings
- Move or remove buildings from the grid
- Customize the appearance of the grid tiles
- Define no-build areas
- Terrain projection with automatic no-build area detection
- Customize the grid colors of build areas and no-build areas
- Select from different build modes - instant, auto build and building with worker unit
- Select from different construction styles - ghost visual, building stages or materialize
- Full C# code and shader graphs included
More features are planned to be implemented over the next months, including
- Save & load of grid content
- More customization options of the grid cells
- Customizable building effects
- Refined UI
- and many more
Any feature you need? Mail to [email protected]
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.2.0f1 | Compatible | Compatible | Compatible |
This package will work with any render pipeline. The demo scene contains materials for Built-in Pipeline. In order to view it in URP or HDRP, a simple material conversion via Edit > Rendering > Materials > Convert [...] will be sufficient.
As listed on the Asset Store.