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Package details
- Latest version
- 1.2.0
- Last updated
- First released
- Unity version
- 2021.3.25 or later
- Package size
- 72.0 MB
- Files
- 147
- Favorites
- 172
- Views in the past week
- 12
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- $44.50 on
Keywords
Burning Building
Design buildings quickly and easily. Let players create their own buildings. Generate building meshes procedurally with a powerful API.
Price $89.00
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Price history
Last 6 months
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Burning Building screenshot 1
About this asset
Online Documentation | Editor Demo | Hiding Demo
Burning Building combines a powerful building mesh generation algorithm with tools that make it easy and intutitive to edit -- and works at runtime, so your players can create their own buildings! Use it for...
- Rapid protoyping or level design inside Unity
- Procedurally-generated levels or destructable walls
- Runtime level editing
- Hiding/showing sections of the building mesh based on player position, explored areas or the camera angle
It includes...
- Powerful and intuitive editor tools to push, pull, flood fill, and manipulate building geometry
- Editor tools can be easily extended to the player (try out the Editor Demo !)
- Walls or rooms can be hidden, shown, or partially cut out based on player and camera positions, or even based on what rooms have already been seen for a "fog of war" effect (try out the Hiding Demo !)
- Cuts holes for doors and windows, then spawns user-specified prefabs with the correct positon/rotation.
- Optionally adds chart-based light map UVs, for light mapping.
- Fully-documented C# API
- Very well optimized. Mesh generation is done asynchronously in a burst job, and there are a minimum number of draw calls (one per material; so usually only 10-20 draw calls for a whole building).
From the publisher's Asset Store listing.
Technical details
- Compatible with builtin, URP, HDRP, or custom SRPs. There's no restrictions on your materials or shaders
- Requires Unity 2021.3 LTS or higher
- Requires Burst, Mathematics, Collections, and Editor Coroutines packages (these should be installed automatically when you add the package)
- Use of the player editor or procedural generation requires C# scripting
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.25f1 | Compatible | Compatible | Compatible | Compatible |
Burning Building itself works with all render pipelines. Demo materials use the builtin RP.
As listed on the Asset Store.