See-Through System View on Asset Store (opens in new tab)

Package details

Latest version
1.8c
Last updated
First released
Unity version
5.5.0 or later
Package size
18.7 MB
Files
112
Favorites
899
Views in the past week
9

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$15.00 on

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See-Through System

by CatsPawsGames (opens in new tab)

4.2 / 5 · 65 ratings

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Number of ratings for each star rating
5 stars 38
4 stars 15
3 stars 4
2 stars 3
1 star 5
Price $30.00

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Price history

Last 6 months

USD
Price history for See-Through System, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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See-Through System screenshot 1

See-Through System screenshot 1

About this asset

See-Through System provides an easy and highly configurable way for implementing partial transparency in your projects. Use it to make your character visible behind obstacles in isometric RPGs or strategies, see enemies behind walls in shooters or improve any other projects requiring handling of visibility obstruction.
Latest version requires Unity 5.6 or higher.
Windows demo download
MacOS demo download
See-Through System is completely shader independent, so you don't need to change your materials, shaders or touch your scene objects at all for it to work.
You can control see-through parts rendering by enabling image effects only for these parts, using depth sensitivity to fine-tune transparency toggling, using Outline or Hologram built-in shaders, or using your own shaders with help from "RenderWithShader" setting.
Despite usage of multi-camera rendering, there's option for preserving original depth texture, so your other image effects won't be affected by it.
Tested on Android and iOS devices.
Manual
Unity Forums support thread
You can also contact me through email in publisher info.

From the publisher's Asset Store listing.