Quick Access to Edit ScriptableObject View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.34 or later
Package size
227 KB
Files
15
Favorites
3
Views in the past week
6

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$4.99 on

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Quick Access to Edit ScriptableObject

by Source Byte Sp. z o.o. (opens in new tab)

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Our plugin simplifies editing of ScriptableObjects by enabling direct editing from the Component Inspector, without the need to manually select the component.

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Quick Access to Edit ScriptableObject, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Quick Access to Edit ScriptableObject screenshot 1

Quick Access to Edit ScriptableObject screenshot 1

About this asset

Are you tired of constantly switching back and forth between your ScriptableObjects and scripts? Do you find yourself wishing for a more streamlined and efficient workflow when it comes to editing your game assets? Look no further than our plugin!

Our revolutionary plugin allows you to easily edit your ScriptableObjects directly from the Component Inspector, without the need to manually select the component yourself. With just a few simple clicks, you can edit your assets quickly and seamlessly, saving you time and frustration.

But that's not all - our plugin is designed to be intuitive and user-friendly, so you can get up and running in no time. And if you do encounter any issues or have any questions, our team is always available to provide support and assistance.

So why wait? Take your Unity workflow to the next level and try our plugin today. With just a few simple steps, you'll be amazed at how much easier and more enjoyable game development can be. Contact us at [email protected] or visit our website at source-byte.com to learn more and get started!

From the publisher's Asset Store listing.

Technical details

Our plugin enables you to edit ScriptableObjects from the Component Inspector without having to select the component manually.