Imagine WebAR - Image Tracker Free View on Asset Store (opens in new tab)

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Latest version
F.1.4.4
Last updated
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2021.3.0 or later
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11.2 MB
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Imagine WebAR - Image Tracker Free

by Imagine WebAR (opens in new tab)

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Create augmented reality experiences for the web browser using this plugin. Anchor your game objects to any image without the need for any fiducial markers. Supports mobile and desktop browsers.

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Imagine WebAR - Image Tracker Free, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Imagine WebAR - Image Tracker Free screenshot 1

Imagine WebAR - Image Tracker Free screenshot 1

About this asset

This asset is the FREE version of Imagine WebAR - Image Tracker

All AR features are available except the following:

• No Image target customization included. Instead, you can choose from several white label templates. There is also a space where you can place your branding/logo.

• No simultaneous tracking of multiple images.

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Why WebAR?

AR for the web is best suited for small and highly shareable experiences.

Easy-access: Just click a link or scan a QR code to launch your experience. No download required.

No hosting fees

Unlike other expensive WebAR solutions which requires monthly, per-view, or per-app-id subscriptions. Save hundreds of dollars per month on AR hosting platforms!

White-label

This plugin will allow developers to host their own WebAR experiences like any other Unity WebGL build. Upload to your own domain or website! The entire tech-stack is yours.

No markers

Uses natural-feature tracking which allows detection and tracking of any image (with sufficient details).

Faster and more accurate

Compared to other image tracking solutions which uses open-source libraries such as AR.js or A-Frame.

Close to or on par with industry recognized solutions.

Summary

This plugin works similarly to other AR image tracking plugins, but intended for WebGL. Setting up your AR scene only takes a few minutes (See the demo tutorial).

Supports major browsers for desktop and mobile. Tested and works on Chrome, Safari, Edge, Firefox across a wide range of devices. Tested and works on built-in browsers in messaging apps such as WeChat, Facebook Messenger and Viber.

Disclaimer: Performance (FPS) is mainly determined by [1] user device's processing capability and [2] scene/game complexity. Rest assured, we have tested and achieved 60 FPS on newer phones and 24-30FPS on older phones.

Demos:

CLICK HERE TO TRY THE WEBGL DEMO

*You can download the image targets from the TARGETS button in upper right corner of the screen

CLICK HERE TO TRY THE WEBGL DEMO FOR URP

Other Links:

• Publisher Website

• Contact Support

• Unity Forums Thread

• Join our Discord Community

From the publisher's Asset Store listing.

Technical details

Fast and Robust Web-based CV tracker (Source code not included)

Imagine WebAR Editor

- Creation of image targets in a single click (Paid version only)

- Setup your AR scene in less than 5 minutes (See the demo tutorial)

Image Tracker

- Easily manage your image targets across different scenes

- Supports multiple simultaneouos image tracking (Paid version only)

- Customize tracker properties from the inspector such as speed/quality and target frame rate.

- Scripting API calls for starting/stopping, pausing/unpausing the tracker and camera

Universal Render Pipeline

- Supports URP with the exception of the following features: Post-Processing, Camera HDR

Extras:

Texture Downloader

- Download textures as a png or jpeg file from the web browser. Useful for sharing image targets directly from the web browser for printing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.0f1 Compatible Compatible Not listed

Universal Render Pipeline

- Supports URP with the exception of the following features: Post-Processing, Camera HDR

- If you need to implement URP+PP/HDR, there is an experimental workaround by using either WebcamTexture or DataURLTexture video plane in ImageTrackerCamera.

As listed on the Asset Store.