UMVCS Architecture Framework View on Asset Store (opens in new tab)

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Latest version
1.0.0
Last updated
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Unity version
2021.3.23 or later
Package size
756 KB
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UMVCS Architecture Framework

by Samuel Asher Rivello (opens in new tab)

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The UMVCS architecture framework embraces the Model-View-Controller-Service paradigm. Read More On Medium.com... * https://sam-16930.medium.com/unity-game-architectures-part-1-dc53b3c7307d

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Asset preview

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UMVCS Architecture Framework screenshot 1

UMVCS Architecture Framework screenshot 1

About this asset

The UMVCS is a Mode-View-Controller architecture framework that is MonoBehaviour-dependant. Each of the four concerns extends MonoBehaviour. This comes with pros and cons.

Run the included sample to see UMVCS in action. Then inspect the code to learn more.

Documentation

  • Assets/UMVCS/Documentation/ReadMe.asset
  • Assets/UMVCS/Documentation/Documentation.txt

Getting Started

  1. Open Unity Menu: File -> Build Settings
  2. Add "1. Loader" and "2. Main" to Build Settings
  3. Open Unity Menu: File -> Open Scene
  4. Open "1. Loader"
  5. Open Unity Menu: Edit -> Play
  6. Enjoy

External Dependencies

  • None

From the publisher's Asset Store listing.

Technical details

Configuration

External Dependencies

  • None

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.23f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.