SpiderWeb 2D - Rope Script for management

WEBGL version:

https://simmer.io/@CreoComp/spiderweb-v2


Inside the package is a script for managing and configuring a web or a rope. And a small demo scene for testing

PlayerMove Properties:


Rope Game Object: LineRenderer prefab, with your custom properties


Line Ui Game Object : LineRenderer prefab, with your custom properties


Speed Rope: the speed at which the rope is released


Speed Attraction : the speed at which the character is pulled towards the point where the rope hits


LayerMask Without Player: Everything layers without player:)


Max Rope Distance : Max Rope Distance


Break Force : the force with which the player flies so that the rope breaks


Min Distance Rope : The minimum distance of the rope, if the rope is less than this, it will break


ToleranceDistance : how many times the distance from the player to the rope hit1 must differ from the distance from the player to

hitting rope 2 so that rope 1 breaks. Works in reverse too


WebsPositions : important! The array must contain 2 objects. Their parents are the limbs of the player with the Rigidbody2D component