Physics Hand View on Asset Store (opens in new tab)

Package details

Latest version
1.3.2b
Last updated
First released
Unity version
2022.3.62 or later
Package size
77.6 MB
Files
361
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85
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Physics Hand

by Intuitive Gaming Solutions (opens in new tab)

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  • Price drop

A physics hand solution for Unity that allows for realistic hand and finger placement, XR interactions, grabbing, throwing, and more. A completely physics-based solution to hands in Unity.

Discount -22% Previous price $90.00 Price $69.99

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Price history

Last 6 months

USD
Price history for Physics Hand, 6 months Current $69.99; lowest $69.99; highest $69.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 1.3.2 released 24 May 2026 v1.3.2 Version 1.3.2b released 24 May 2026

Asset preview

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Physics Hand screenshot 1

Physics Hand screenshot 1

About this asset

More from this publisher:

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Physics Hand

Youtube - Getting Started

Youtube - Showcase Scene

Youtube - Drive In VR Integration

Youtube - Damage System Integration

๐ŸŒŽ Showcase level included. (Shows off movement, UI interaction, minigames, and more.)

โœ‹ Grabbable objects demo included. (Shows off various grabbable types)

๐Ÿ€ Basketball demo included. (A pre-made arcade style basketball game.)

๐Ÿ’ฃ Grenade demo included. (With pullable pin.)

๐Ÿ”ซ XR gun demo included. (For users who own 'Damage System'.)

๐Ÿช“ XR axe demo included. (For users who own 'Damage System'.)

๐ŸŽฎ Non-VR controller demo included. (Non-VR, controller & keyboard controls.)

Features

  • ๐Ÿ“Œ Seamless distance pointer & touch based UI interaction.
  • ๐Ÿงช Hands that bend and conform to colliders in the world.
  • ๐Ÿงฐ The tools you need to convert any rigged hand into a physics hand.
  • ๐Ÿš€ Rapidly position fingers using smart collision detection.
  • ๐Ÿ“ Uniform scaling support.
  • ๐Ÿ“ Supports mirroring using negative scale.
  • โš™ Many visual tools for configuring all parts of the hand, grab behavior, and more.
  • โฏ๏ธ Disable or enable seamlessly at any time.
  • ๐Ÿ’ผ Place points let you 'holster' placeable objects and even configure their holstered position and rotation per-item.
  • ๐Ÿ‘Œ Hand poser lets you edit hand poses in the editor and pose the hand at runtime.
  • ๐Ÿ”ด Record grab poses and place poses visually in the editor.
  • ๐Ÿฅž Velocity feed forward with PID-driven correction for smooth and responsive hand movement and rotation.
  • ๐Ÿ‘‰ Click and drag finger bone collider editing in 'Scene View'.
  • ๐Ÿ’จ Physics based and kinematic grabbing (grab Rigidbodys and non-Rigidbody).
  • โš–๏ธ Dynamic grab volumes that resize as the hands fingers close for maximum realism.
  • ๐Ÿชž Automatically mirrored grab & hand poses from right to left hand.
  • โžก๏ธ Distance grabbing.
  • ๐Ÿ”— Distributed force simulation for flawless multi-hand grabbing.
  • ๐Ÿ•บ Animate grabbing hands easily (or let the hands naturally solve grabbing.)
  • ๐ŸŽฏ Realistic, accurate physics based throwing.
  • ๐Ÿคน Extremely stable physics allow you to balance objects on your hands or pick things up without closing your hands.
  • ๐Ÿ“ Outstanding documentation and video tutorials.
  • ๐Ÿ‘จโ€๐Ÿซ Great for beginners and professionals.
  • โช Full editor undo support.
  • ๐Ÿ“š Collide and interact realistically with Rigidbodies in the world.
  • ๐Ÿ“ Bend state areas & hand pose areas - change hand states easily using triggers.
  • ๐Ÿšช Lockable doors (with keypad demo).
  • ๐Ÿชช Passworded keypad gadget.
  • ๐Ÿ› ๏ธ Optional twist knob and lever gadgets.
  • ๐Ÿฅฝ Perfect for VR.

Integration

  • ๐Ÿš— Drive In VR - Drive cars, SUVs, semitrucks, motorbikes, and more in VR using 'Physics Hand'.
  • ๐Ÿ”ซ Damage System - Shoot realistic XR guns, stab things, gib models, and deal damage easily in your project. Advanced ballistics simulation and bullet pass-through.

'XR Hands' Support

  • โœ‹ Hand position and rotation tracking. (All hand-tracking capable XR devices)
  • ๐Ÿฆด Bone based finger bend and curl tracking. (All finger-tracking capable XR devices)
  • ๐Ÿฅฝ Useful for Oculus Hand Tracking, Apple Vision Pro Hand Tracking, Valve Index Finger Tracking, etc.
  • ๐Ÿ‘Œ Natural grabbing.

'Meta SDK' Support

  • โœ‹ Supports Oculus hand tracking.
  • ๐Ÿ‘Œ Supports Oculus finger bend tracking with natural grabbing.
  • ๐Ÿ”—Transition between controllers, hand tracking, and finger tracking easily.
  • ๐ŸฆดSupports both the legacy OVR skeleton and the new OpenXR skeleton.

Fast setup. A quick setup made even easier by options to automate setup steps, or do it yourself for maximum control.

Low CPU Overhead. 'Physics Hand' is extremely efficient and takes up minimal disk space. Most of the listed file size is made up of demo content.

Well documented. comes with demo scenes, hand-written documentation, tutorial videos, and a generated API reference.

Documentation:

API reference

Documentation

Third Party Demo Content:

Modern Guns Pack v4 by Nokobot - Used for the 'Handgun' demo with permission, only the free handgun is included.

*Do not hesitate to email questions, concerns, suggestions, or comments to [email protected]*

From the publisher's Asset Store listing.

Technical details

*Works with all render pipelines*

*Works with all input systems*

*Works on Unity 2019.4 or newer*

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

*Works with all render pipelines*

*Works with all input systems*

*Works on Unity 2019.4 or newer*

As listed on the Asset Store.