Tilemap 3D View on Asset Store (opens in new tab)

Package details

Latest version
1.1.2
Last updated
First released
Unity version
2021.3.14 or later
Package size
979 KB
Files
72
Favorites
26
Views in the past week
13

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$14.97 on

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Tilemap 3D

by TenaciousDan (opens in new tab)

3.8 / 5 · 4 ratings

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Tilemap 3D is an editor tool that allows you to place/edit/remove gameobjects in 3D space. This tool is essentially meant to be a 3D version of your classic 2D tilemapping tools.

Price $14.97

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Price history

Last 6 months

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Price history for Tilemap 3D, 6 months Current $14.97; lowest $14.97; highest $14.97 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Tilemap 3D screenshot 1

Tilemap 3D screenshot 1

About this asset

Tilemap 3D is an editor-only tool that allows you to place/edit/remove gameobjects in 3D space. This tool is essentially meant to be a 3D version of your classic 2D tilemapping tools.

HIGHLIGHTS :

- Build maps in 3D space from tile prefabs

- Ruleset Tiles and auto tiling in 3D space (horizontal/vertical/up/down/diagonals/and all combinations)

- Randomizer Tiles

- Supports multiple layers per tilemap

- Tiles are indexed by key : (grid position + tile layer) and can be easily referenced at runtime or in the editor.

- Built in mesh combiner utility used to combine/bake tiles for better runtime performance

- Tilemap grid can be moved/rotated/scaled

- Built-in shortcuts for ease of use and for switching between modes (paint, erase, select, etc.)

BONUS :

- Standalone MeshCombiner utility script that can be used for other purposes as well.

- Standalone fully serializable dictionary with it's own property drawer. Ever wanted to use a dictionary in the inspector like you do with lists? Now you can! Just use the SDictionary type which functions exactly like a regular dictionary.

- Standalone data structures (Binary Heap and Priority Queue) useful for implementing many patterns and algorithms. This tool uses them for Breadth-First traversal.

- Standalone GlobalEventHandler editor script for intercepting global input events in the editor.

Please read the included README Manual which describes how to operate the tool.

From the publisher's Asset Store listing.

Technical details

HIGHLIGHTS :

- Build maps in 3D space from tile prefabs

- Ruleset Tiles and auto tiling in 3D space (horizontal/vertical/up/down/diagonals/and all combinations)  

- Randomizer Tiles

- Supports multiple layers per tilemap

- Tiles are indexed by key : (grid position + tile layer) and can be easily referenced at runtime or in the editor.

- Built in mesh combiner utility used to combine/bake tiles for better runtime performance

- Tilemap grid can be moved/rotated/scaled

- Built-in shortcuts for ease of use and for switching between modes (paint, erase, select, etc.)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.1f1 Compatible Compatible Compatible Compatible
2021.3.14f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.