View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.1.2
- Last updated
- First released
- Unity version
- 2021.3.14 or later
- Package size
- 979 KB
- Files
- 72
- Favorites
- 26
- Views in the past week
- 13
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $14.97 on
Keywords
Tilemap 3D
Tilemap 3D is an editor tool that allows you to place/edit/remove gameobjects in 3D space. This tool is essentially meant to be a 3D version of your classic 2D tilemapping tools.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 9
Tilemap 3D screenshot 1
About this asset
Tilemap 3D is an editor-only tool that allows you to place/edit/remove gameobjects in 3D space. This tool is essentially meant to be a 3D version of your classic 2D tilemapping tools.
HIGHLIGHTS :
- Build maps in 3D space from tile prefabs
- Ruleset Tiles and auto tiling in 3D space (horizontal/vertical/up/down/diagonals/and all combinations)
- Randomizer Tiles
- Supports multiple layers per tilemap
- Tiles are indexed by key : (grid position + tile layer) and can be easily referenced at runtime or in the editor.
- Built in mesh combiner utility used to combine/bake tiles for better runtime performance
- Tilemap grid can be moved/rotated/scaled
- Built-in shortcuts for ease of use and for switching between modes (paint, erase, select, etc.)
BONUS :
- Standalone MeshCombiner utility script that can be used for other purposes as well.
- Standalone fully serializable dictionary with it's own property drawer. Ever wanted to use a dictionary in the inspector like you do with lists? Now you can! Just use the SDictionary type which functions exactly like a regular dictionary.
- Standalone data structures (Binary Heap and Priority Queue) useful for implementing many patterns and algorithms. This tool uses them for Breadth-First traversal.
- Standalone GlobalEventHandler editor script for intercepting global input events in the editor.
Please read the included README Manual which describes how to operate the tool.
From the publisher's Asset Store listing.
Technical details
HIGHLIGHTS :
- Build maps in 3D space from tile prefabs
- Ruleset Tiles and auto tiling in 3D space (horizontal/vertical/up/down/diagonals/and all combinations)
- Randomizer Tiles
- Supports multiple layers per tilemap
- Tiles are indexed by key : (grid position + tile layer) and can be easily referenced at runtime or in the editor.
- Built in mesh combiner utility used to combine/bake tiles for better runtime performance
- Tilemap grid can be moved/rotated/scaled
- Built-in shortcuts for ease of use and for switching between modes (paint, erase, select, etc.)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.4.1f1 | Compatible | Compatible | Compatible | Compatible |
| 2021.3.14f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.