Planets HDRP View on Asset Store (opens in new tab)

Package details

Latest version
1.0.4
Last updated
First released
Unity version
2022.3.10 or later
Package size
672.0 MB
Files
467
Favorites
132
Views in the past week
38

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$19.71 on

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Planets HDRP

by FORGE3D (opens in new tab)

4.6 / 5 · 130 ratings

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5 stars 103
4 stars 14
3 stars 7
2 stars 3
1 star 3

Planets HDRP - 39 planet prefabs, customizable shaders, animated maps, and Volumetric Atmosphere shader. Ultimate tool for immersive space scenes.

Price $73.00

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Price history

Last 6 months

USD
Price history for Planets HDRP, 6 months Current $73.00; lowest $73.00; highest $73.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Planets HDRP screenshot 1

Planets HDRP screenshot 1

About this asset

Planets 8K Textures Upgrade is out with huge discount for existing owners! Upgrade now: https://u3d.as/3cAS

⚠️ Requires Unity 2022.3.52 and High Definition Rendering Pipeline version 14.0.12 and higher.

🪐🌎✨Introducing Planets HDRP - the ultimate collection of highly customizable planet prefabs, designed to take your space scenes to the next level. With 39 stunning planet prefabs to choose from, including 9 procedural types such as Sun, Moon, Terrestrial, Oceanic, Lava, Ice, Gas, Sandstorm, and Thunderstorm, you'll have all the tools you need to create an immersive and realistic space environment.

⚙️🔦One of the most exciting features of Planets HDRP is the ability to customize the shaders to your heart's content. Using the powerful Amplify Shader Editor, you can easily modify the shaders to achieve the exact look and feel you desire. Plus, with support for Directional and Point lights on planets, and selectable support on atmospheres, you can achieve even greater realism in your scenes.

🧿☀️🌆 But the customization doesn't stop there. Planets HDRP comes with a range of animated cloud, thunderstorm, and distortion flow maps, as well as Terrestrial City lights maps and an Animated Sun Corona shader. And let's not forget the Volumetric Atmosphere shader, which adds depth and realism to your scenes.

🔦🌫️ With full shadowing support on Planets and Gas Giant Rings, you can achieve stunning visuals that will impress even the most discerning viewers. And thanks to the highly customizable shader framework, you'll have complete control over every aspect of your space scenes.

✨♾️ Whether you're a seasoned game developer, a VFX artist, or a hobbyist looking to create breathtaking space scenes, Planets HDRP is the ultimate tool for bringing your vision to life. So why wait? Get started today and take your space scenes to infinity and beyond!

Here are the key features of Planets HDRP:

  • 39 ready-to-use planet prefabs
  • 9 procedural planet types, including Sun, Moon, Terrestrial, Oceanic, Lava, Ice, Gas, Sandstorm, and Thunderstorm
  • Animated cloud, thunderstorm, and distortion flow maps
  • Terrestrial City lights maps
  • Animated Sun Corona shader
  • Volumetric Atmosphere shader
  • Full support for Directional and Point lights on planets and atmospheres
  • Selectable support for Direct Light and Point Light
  • Full shadowing support on Planets and Gas Giant Rings
  • Highly customizable shader framework built with Amplify Shader Editor

📨 Feel free to reach out with any questions and/or comments.

💬 Join my Discord Server

From the publisher's Asset Store listing.

Technical details

⚠️ Requires High Definition Rendering Pipeline version 14.0.12 and higher (Unity 2022.3.52+)

⚠️ Requiers modifying Embedded HDRP Configuration Editable Package by adding: "#define LIGHT_EVALUATION_NO_HEIGHT_FOG" to the "Packages/High Definition RP Config/Runtime/ShaderConfig.cs.hlsl" to prevent the fog blocking directional light coming from underneath

📝 Tested with Unity 2022.3.52 and 6000.0.41

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.41f1 Not listed Not listed Compatible
2023.1.11f1 Not listed Not listed Compatible
2022.3.10f1 Not listed Not listed Compatible

⚠️ Requires Unity 2022.3.52 and High Definition Rendering Pipeline version 14.0.12 or higher.

⚠️ Requiers modifying Embedded HDRP Configuration Editable Package by adding: "#define LIGHT_EVALUATION_NO_HEIGHT_FOG" to the "Packages/High Definition RP Config/Runtime/ShaderConfig.cs.hlsl" to prevent the fog blocking directional light coming from underneath

📝 Tested with Unity 2022.3.52, 6000.0.41

As listed on the Asset Store.