Megumin AI BehaviorTree View on Asset Store (opens in new tab)

Package details

Latest version
1.3.1
Last updated
First released
Unity version
2021.3.25 or later
Package size
4.1 MB
Files
2,115
Favorites
41
Views in the past week
7

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Megumin AI BehaviorTree

by Kumo (opens in new tab)

1 rating, too few to average

  • Price drop

Behavior tree plugin designed for AAA and indie games. Complex AI can be created quickly.

Discount -100% Previous price $50.00 Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Megumin AI BehaviorTree, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Megumin AI BehaviorTree screenshot 1

Megumin AI BehaviorTree screenshot 1

About this asset

I decided to open-source and make the plugin free. https://github.com/0x3f3f3f3f/Megumin.GameFramework.AI

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  • Add decorator design.Conditional decorators make the Behavior Tree user interface more intuitive and easier to read.A behavior tree architecture that conforms to human intuition and is easier to learn.
  • Very easy to extend, you can customize nodes and UI styles with just a few lines of code.
  • Powerful data binding system. It can be used in BehaviorTree or independently.
  • It solves many pain points in the use of traditional behavior trees, and it is worth trying for users who are not satisfied with traditional behavior trees.
  • Full subtree support, editor supports multiple windows, can edit and debug both parent and child trees.

[ Samples | Feedback | Wiki | Upgrade Guide | QQ Group | Discord ]

Note: Make sure to back up the project before upgrading!!!

From the publisher's Asset Store listing.

Technical details

  • An editor built using UIElement.
  • Complete C# code, all code is visible, no DLLs.
  • The architecture designed for the interface is completely decoupled from the business logic for better scalability.
  • Quickly split inline subtrees for better decomposition and reuse of AI logic.
  • Fully optimized for the vast majority of gaming needs.
  • Clear code architecture, fully modular code.
  • Flexible parameter binding, allowing manual modification of the binding path.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.45f1 Compatible Compatible Compatible Compatible
2021.3.25f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.