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- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.2.0 or later
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- 173.0 MB
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Lowpoly Beach Pack - 3D Art, Skybox&Water
It’s a big beach themed pack which include 700+ models, VFX, terrain layers&textures, custom skybox and water in low poly style! So see the screenshots, what a beautiful beach you can create!
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Lowpoly Beach Pack - 3D Art, Skybox&Water screenshot 1
About this asset
Models. This asset contains 748 environment models with colliders, which use one PBR material by default (standard shader), what makes it optimized. All lamps have one point light with soft shadows by default. Moreover, there are 5 specially customized meshes for water. Only the smallest objects as seashells and starfishes have LODs. Objects that have windows and doors are separated.
Terrain. We provide 12 terrain layers with custom texture sets in low poly style.
VFX. The asset include wind and sun rays effects. Also, several models have FVX, such us radio tape recorders and megaphones.
Skybox shader have a lot of settings. You can customize your skies by cubemap, 3 color gradient background, sun, moon, stars, and clouds. Each parameter have individual properties, for example: speed, size, density and etc. Moreover, the alpha channel in the skybox can hide the sun, clouds, stars and moon behind it. For more information, please read the documentation.
Water shader has all the necessary settings, you can configurate the amplitude of wave, speed, foam, wind angle, transparency, deep, colors, etc. For more information, please read the documentation.
Textures. The main material for all props has 3 textures: Base map, Metall/Smoothness and Emission Map. VFX have 5 textures: 1 wind trail texture, 1 sun ray texture, 2 sound symbols textures (for megaphones) and 1 musical notes texture (for radio tape recorders). Skybox include many textures such as cubemaps, clouds, stars, sun and moon. Terrain layers have 12 nature textures in low poly style.
All examples shown are in screenshots and in the video.
All prefabs are already created, particles system already associated.
Day demo scenes with image effects turned on was tested on OnePlus 7 and it runs smoothly at solid 60fps.
Detailed informations about shaders read in documentations.
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Important to know:
- All 748 models may have one material.
- All models have colliders.
- Only seashells and starfishes have LODs.
- Some meshes are separated. For example, where there is an opening door or window.
- StylizedWater asset always receive fog.
- Grasses DoubleSided and palm leaves have double-sided meshes (not double-sided shader).
- Meshes for water have an uneven wire. They are useful for specific tasks.
- All scenes created with Color Space Linear.
- Mask Maps in Unity BuiltIn RP are presents, but not used, because the standart terrain layer doesn't supporing them.
- Textures for terrain in BuiltIn already tint, because the standart terrain layer doesn't supporting Color Tint.
- Necessary dependency: Shadergraph.
- In Built-in use PostProcessing for better look.
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This pack contains:
Scenes:
- 3 Demo scenes (Day time, sunset, nighttime)
- 1 scene with all prefabs
Models:
- Buildings: 9 pcs
- Beach decorations: 341 pcs
- Nature decorations: 168 pcs
- Sand decorations: 64 pcs
- Water decorations: 42 pcs
- Water meshes: 5 pcs
Shaders:
- CuteSkybox
- StylizedWater
VFX:
- VFX: 5 pcs
Terrain:
- Terrain layers: 12 pcs
- Terrain textures: 10 diffuse and 10 mask maps
- Terrain brushes: 2 pcs
Materials:
- Skybox: 5 pcs
- Props: 2 pcs
- VFX: 5 pcs
- Water: 4 pcs
Textures:
- Look at Technical details list.
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CONTACTS
e-mail: [email protected]
From the publisher's Asset Store listing.
Technical details
Compatibility:
- Works in Unity 2021.2.0 and above.
- Tested in Unity 2021.2.0, 2021.2.18, 2021.3.18, 2021.3.19, 2022.2.1, 2022.2.6.
- Created with Linear Color Space.
- Supports Universal Render Pipeline (URP) and BuiltIn Render Pipeline.
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Textures:
Skybox:
- Cubemaps: 7 textures .png (8192x 4096)
- Clouds: 12 textures .png (4096 x 4096)
- Moon: 15 textures .png (1024 x 1024)
- Sun: 7 textures .png (1024 x 1024)
- Stars: 2 textures .png (2048 x 2048)
Props:
- Props: 3 textures (albedo, metallSmoothness, emissive) .png (2048 x 2048)
VFX:
- Sound symbols: 3 textures .png (512 x 512)
- Sun ray: 1 texture .png (768 x 128)
- Wind: 1 texture .png (768 x 128)
Terrain:
- Grass textures: 2 albedo, 2 mask maps: .png (2048 x 2048)
- Grass with pebbles textures: 1 albedo, 1 mask maps: .png (2048 x 2048)
- Sand textures: 2 albedo, 2 mask maps: .png (2048 x 2048)
- Sand with decorations textures: 2 albedo, 2 mask maps: .png (2048 x 2048)
- Stone textures: 3 albedo, 3 mask maps: .png (2048 x 2048)
- For BuiltIn we added 2 Dry sand textures: 2 albedo, 2 mask maps: .png (2048 x 2048),
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Prop material: PBR
VFX materials: Mobile/Particles/Additive
UV mapping: Yes
Animations and rigging: no
LODs: Seashells and starfishes have 3 LOD levels.
For example:
Seashell_HorseConch_A Lod0 = 466 tris, Lod1 = 146 tris, Lod2 = 38 tris.
Starfish_Thin_D Lod0 = 192 tris, Lod1 = 78 tris, Lod2 = 18 tris.
Total props vertex count: 171299
Props average poly count: 80-800
For example:
RadioTapeRecorder_Long_A = 478 tris
Palm_SmoothBendTrunk_B = 936 tris
Rock_LightGray_C = 100 tris
Garland_B_3_SpherifyQuadLamps_Red = 170 tris
Daybed_Gradient_A = 396 tris
VolleyballNet_B = 136 tris
PlankWood_Vertical_Long_A = 84 tris
BeachUmbrella_WoodBigPyramid_A = 110 tris
LighthouseCylinder_WhiteRed = 1580 tris
BeachRescueBooth_Open_A = 472 tris
Yacht_Big_B = 3560 tris
Catamaran_Monotype_D = 476 tris
Tile_Brown_A = 37 tris
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.2.0f1 | Compatible | Compatible | Not listed |
Required Shader Graph package.
As listed on the Asset Store.