Terrain Foliage Painter Pack View on Asset Store (opens in new tab)

Package details

Latest version
2026.1
Last updated
First released
Unity version
2021.3.15 or later
Package size
221.6 MB
Files
152
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Terrain Foliage Painter Pack

by Jesse Mario (opens in new tab)

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26 optimized grass prefabs sharing a single low-poly mesh. Designed for fast, high-density terrain painting across any environment. Includes LODs and efficient textures. URP/HDRP/Built-in.

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Price history for Terrain Foliage Painter Pack, 6 months Current $6.66; lowest $6.66; highest $6.88 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

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Terrain Foliage Painter Pack screenshot 1

Terrain Foliage Painter Pack screenshot 1

About this asset

Terrain Foliage Painter – Lightweight, High-Density Grass for Terrain Systems

This pack is built for one job: to help you paint lush, natural-looking grass across your Unity terrains quickly and efficiently. With 26 visually distinct grass prefabs all sharing a single, optimized base mesh, you get maximum visual variety with minimal performance cost.

🌱 What‘s Inside

  • 26 Grass Prefabs – each with unique textures (color, dry, flowering, etc.), but all share the same simple, low‑poly mesh for optimal batching and performance.
  • Designed for Terrain Painting – add them to your Unity Terrain’s detail system and paint large areas in minutes.
  • Universal Style – suitable for meadows, forests, plains, or any natural environment.

⚙️ Technical Specifications

  • 1 Shared Base Mesh – all 26 variants use the same geometry, enabling efficient GPU batching
  • LODs Included – smooth transitions at distance
  • Texture Maps: Base Color, Normal (optional), Opacity where needed
  • Texture Sizes: 512-1024, optimized for high‑density placement
  • Pipeline Support: URP / HDRP / Built-in (separate material sets included)

✨ Why Choose This Pack

  1. Built for Scale
    The shared-mesh design means you can paint tens of thousands of grass blades without worrying about draw calls. Ideal for open worlds or performance‑sensitive projects.
  2. Visual Variety Without Bloat
    26 unique looks from a single mesh—different colors, opacities, and subtle variations give you natural diversity while keeping the asset count lean.
  3. Terrain‑First Workflow
    Every prefab is ready to plug directly into Unity’s terrain detail system. No extra setup, no complex shaders—just paint and go.

Perfect for:

  • Open world fields and plains
  • Mobile and performance‑critical projects
  • Quick terrain prototyping and final builds alike

Asset List:

LODs:3

textures :64

Texture Sizes: 512-1024

Materials:30

Triangles:96(LOD0)-48(LOD1)-24(LOD2)-Cull

From the publisher's Asset Store listing.

Technical details

Prefab:27

Texture Sizes:512,1024

Textures:60

Texture Map Types:Base Color, Normal, Smoothness, Opacity.

Materials:30

Shader: HDRP/Custom,URP/Custom,Built-in/Standard.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.15f1c1 Compatible Compatible Compatible

As listed on the Asset Store.