Kitchen - Cabinets and Appliances

One kitchen, many possibilities...

  • use it for example in your cooking or baking game.
  • or use the rooms in your next RPG. Your players and NPCs can hang out here, or you can use the cabinets as a hiding place for collectible items. Let your players explore the space.
  • oh my god, what happened in kitchen number six? Let your players find out in your next horror game! Was someone murdered here?

The package contains 129 models, 626 prefabs, 183 materials, 184 texture sets and two demo scene with 6 rooms set up. All doors and drawers on the cabinets can be opened. The stove has four knobs and corresponding textures, so that each individual stove plate can be turned on separately (this requires a script, which this package does not include! In a script, the emission value of the material (Stove Top) must be changed for the respective stove plate when switching on and off). The microwave can be opened and the buttons on the toaster can be pressed. You can either use the finished prefabs in your game or you can build your own rooms of any size and shape with the different prefabs. All cabinets, doors, the floor and the walls have already a box or mesh collider.


This asset package can be perfectly combined with our following other packages:

Kitchen - Equipment


Do you need sockets or light switches to turn appliances on and off in your kitchen or just as another decorative element in your scene? Then check out our Free Sockets and Switches asset.


The following is included in the package:

Scene: 2 demo scene, overview of all models / prefabs that you can use

Kitchen-Prefabs: 6 furnished kitchens

Prefabs: 626 Prefabs

Meshes: 129 models

Textures: 184 texture sets (a set consists of an AlbedoTransparency, AO, Metallic, Normal texture)

Materials: 183 materials, with 2048 x 2048 textures (PNG files)


Info

*This package contains 3D models only, no rigs, scripts or music.

*The particle systems from videos or from images are not included in the package.

*The light and volumetric lighting and fog settings are not included in the pack.

*The demo scene has been created with the Built-in Render Pipeline. To use the 3D models in a URP project, double-click on "URP_Material.unitypackage" in the subfolder "SRP UpgradePackage" to unpack the URP materials - the Built-in material will be replaced automatically, you do not need to do anything else! If you need help with the adjustments, we will be happy to help you!


Do you need other assets that are not included in this package? Do you have questions or problems with the asset? Feel free to send us an email, we are happy to help.


We appreciate an honest review!


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