ARCADE: Street Tuned Cars View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2020.3.27 or later
Package size
8.7 MB
Files
149
Favorites
77
Views in the past week
26

Price tracking

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$35.00 on

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ARCADE: Street Tuned Cars

by Mena (opens in new tab)

2 ratings, too few to average

⭐ This is a 3D asset which contains the fastest tuned cars that have ever raced on the streets!.

Price $50.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for ARCADE: Street Tuned Cars, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 30

ARCADE: Street Tuned Cars screenshot 1

ARCADE: Street Tuned Cars screenshot 1

About this asset

🏁 Recharge your NOS, buckle up and win a race at midnight with these street tuned cars!

Detailed information:

  • It contains 23 TUNED CARS.
  • 5 colors for each vehicle (115 vehicle variations).
  • Prefabs with/without colliders included.
  • Vehicles use 2 materials.
  • Texture atlas (512px * 512px).
  • Perfect for third-person racing games and top-down games.
  • It works with any car controller.

This asset also includes the following extras: Barriers, cones, containers, street lights, tollbooth, warehouse, lift truck, mail truck and skyboxes.

Complete your ARCADE collection:

Any question please contact: [email protected]

From the publisher's Asset Store listing.

Technical details

Number of textures: 7.

Texture dimensions: 512px * 512px, 1024px * 1024px.

Polygon count: 3100 - 5300 triangles per vehicle.

Number of meshes: 23.

Number of prefabs: 46.

UV mapping: Yes.

LOD: No.

Types of materials: Standard.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.27f1 Compatible Compatible Not listed

URP Compatibility: Once you have imported this asset to your project, select all the materials of ARCADE: Street Tuned Cars and then go to Edit > Rendering > Materials > Convert Selected Built-In Materials to URP. Additionally, you'll need to activate the option called Alpha Clipping of the vinyl materials. Now you'll see that all cars have the correct materials.

As listed on the Asset Store.