Retro Remakes View on Asset Store (opens in new tab)

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Latest version
1.1.0
Last updated
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Unity version
2021.3.6 or later
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95.5 MB
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Retro Remakes

by Bitbeast Games - Oliver Jeskulke (opens in new tab)

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This project contains three complete retro games. It is meant as a learning resource for advanced beginners and provides you with some ideas on how to piece together all the small parts of a game.

Price $15.00

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Price history

Last 6 months

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Price history for Retro Remakes, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Retro Remakes screenshot 1

Retro Remakes screenshot 1

About this asset

Do you want to make a game? Did you watch some tutorials and made some progress but somehow you wonder about the big picture? How everything can be pieced together? This complete project will give you an example of that.

You will get three different types of games that are large enough to count as an example of something you might want to create but small enough that you can find your way around and add features or change the way the games can be played. The games are:

  • Roller Maze: guide a ball through a perilous maze to the exit
  • Lemurs: help a horde of lemurs to survive and find a new home by giving them orders
  • Oil Tycoon: manage an oil company - buy land, sell oil, and cheat on the other players

If you want to get a better impression of what the project contains, you can play the build HERE

By analyzing the games, the scenes, and the code you might find some inspiration on a range of topics:

  • How to go from one level to another?
  • How to fit infinite levels in one scene?
  • How to save and load a game?
  • How to make a game only in the UI?
  • How to control the flow of the game?

Besides that, you also might find some advanced techniques and hard learnings I had to make while working on the project you can add to your tool belt. These include:

  • Working with collections using LINQ to extract useful data
  • Using interfaces and abstract classes to make your code more flexible
  • How to read and write textures while the game is running
  • Handy C# features

More details can be found in the documentation: HERE

The project is also explained in greater detail on this Youtube channel, with more videos being added over time: HERE

Do you want to know more or have a question about the code or even found a bug?

You will find me for support on Discord: https://discord.gg/grjdJvM

From the publisher's Asset Store listing.

Technical details

  • Multiple levels included (Roller Maze and Lemurs have 2 each)
  • Window/Screen framework (Oil Tycoon)
  • Designed artwork, not just placeholder art
  • Example sound effects and music included, open for extension
  • Packages and assembly definitions for each game
  • Over 400 well documented script files
  • The project will be updated with bug fixes and cleaner code and architecture

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.6f1 Compatible Not listed Not listed

As listed on the Asset Store.