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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 1.1 GB
- Files
- 211
- Favorites
- 148
- Views in the past week
- 89
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Keywords
Desert Cliffs and Rocks
A collection of 22 sculpted cliffs and rocks for the creation of a full-scale rocky desert environment.
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Price history
Last 6 months
USDAsset preview
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Desert Cliffs and Rocks screenshot 1
About this asset
This collection contains everything you need to create a full-scale, realistic-looking rocky desert environment.
| CONTENT:
- 9 x Big Cliffs
- 6 x Medium Rocks
- 4 x Small Rocks
- 3 x Rock Piles
| NB: The example scene from the images is included.
The renders were made using HDRP.
| FEATURES:
- Meshes, sculpted from every side, are easily combined in dozens of possible rock formations.
- Layered shader setup that allows you to change the look of the rocks completely.
- Highly customizable material with many properties exposed to play with.
- Advanced texture packing for the most optimization.
- Scale-bound tiling for a crisp, high-quality look from both near and far distances.
- Ease of replacing the textures with your own, or not using textures at all, to create a unique look.
A CUSTOM SHADER GUIDE that is used in the project.
| SUPPORT:
━ Discord: highpoly.forehead ━ Email: [email protected] ━
From the publisher's Asset Store listing.
Technical details
Number of Unique Meshes: 22
Vertex Count:
- Big Desert Cliffs:
± 40k - 20k - 11k - 5.5k - 3k (7 pcs.)
± 33k - 20k - 13k - 7k - 2.k (2 pcs.) - Medium Rocks:
± 25.5k - 13.3k - 6.9k - 3.5k - 1.9k (2 pcs.)
± 7k - 4.5k - 2.5k - 1k (4 pcs.) - Small Rocks:
± 1.6k - 850 - 440 - 240 (4 pcs.) - Small Rock Piles:
4.7k - 2k - 1k - 613
6.7k - 3.3k - 1.7k - 980
12.7k - 6.5k - 3.5k - 1.8k
Custom collision (convex decomposed)
Up to 5 LODs
Textures: PBR, mostly 2048x2048
Supported Platforms: tested on Windows; other platforms - unknown
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible |
The assets support all 3 render pipelines.
Refer to the last page of the documentation to learn how to get the right setup according to your chosen render pipeline.
The renders were made using HDRP.
As listed on the Asset Store.