Visual field visualization URP View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
6000.1.5 or later
Package size
5.5 MB
Files
59
Favorites
12
Views in the past week
6

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$15.00 on

Keywords

Visual field visualization URP

by ccc88517 (opens in new tab)

1 rating, too few to average

The new version realizes visual field visualization and uses multiple rays to actually detect the enemy in the field of view

Price $30.00

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Price history

Last 6 months

USD
Price history for Visual field visualization URP, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Visual field visualization URP screenshot 1

Visual field visualization URP screenshot 1

About this asset

Visualize the field of view using shaders, project the camera's field of view onto the ground, and directly view the camera's field of view. This technology is widely used in RTS games, such as the Assault Team series and the Outlaws series, URP rendering pipeline is required, built-in rendering pipeline and HDRP are not supported

The functions are as follows:

1. The camera's field of view represents the human field of view and is projected onto the ground through shaders

2. The field of view angle can be dynamically adjusted, and the field of view distance can be dynamically adjusted. The angle and distance of the field of view are the field of view angle and the far tangent plane of the on-site camera

3. The color of the field of view projected onto the ground can be dynamically adjusted and configured as two colors or one color

4. The field of view can be configured to display stripes, and the width and color of the stripes can be dynamically adjusted

5. The transparency of the field projection can be dynamically adjusted

6. View height control camera height, supporting any complex terrain 5. The transparency of field projection can be dynamically adjusted

6. Visual field height controls camera height and supports any complex terrain

The new version realizes visual field visualization and uses multiple rays to actually detect the enemy in the field of view

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.1.5f1 Not listed Compatible Not listed

As listed on the Asset Store.