PBR Kitchen Furniture for all Pipelines View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.12 or later
Package size
773.5 MB
Files
339
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5
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PBR Kitchen Furniture for all Pipelines

by Snowforge (opens in new tab)

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This Package contains various Kitchen Furniture Assets which are highly optimized and compatible with all the Unity Pipelines. Its directly usable with LODs and Collider already applied.

Price $9.99

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Price history

Last 6 months

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Price history for PBR Kitchen Furniture for all Pipelines, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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PBR Kitchen Furniture for all Pipelines screenshot 1

PBR Kitchen Furniture for all Pipelines screenshot 1

About this asset

All Prefabs-Sets are coming with 3 different types of PBR Materials, this way you have more variations and its easier to seamlessly integrate the assets into your Projects. This will give you 32 unique Meshes and 106 Prefabs in total.

I have included 10 "Premade" Kitchen sets, but you can also built them yourself by using the different Prefab-Sets. (Make sure to redcue the snapping size). You could also take a premade kitche set which you like and make some adjustments to it.

All Prefabs have Box Colliders applied, and depending on the object there are also LODs included. The Meshes doesnt have an iterior which means they are quiet optimzed in terms of texture space and poly count, this also means there are not meant to be animated ( for example opening doors ).

URP Materials are applied by default, if you import this Package into BuiltIn or HDRP you have to use the provided .Unitypackages which you will find the the folder "Pipeline" to get the associated shaders / textures.

Main Features

  • Optimized Meshes with an averge polycount of less than 1000 tris.
  • 3 different types of 2K PBR Materials for each Prefab-Set, 32 unique Meshes / Materials with 106 Prefabs in total.
  • Efficent and Smart UV Maping to get the most Texture Space.
  • Colliders applied on all Objects
  • Even with a quiet low poly count i applied LODs on various objects just for even better optimization.
  • Textures and Materials for All Piplines Included, you can easily switch just by a few clicks

From the publisher's Asset Store listing.

Technical details

  • 45 Materials
  • around 147 2K Textures
  • Polycount going from 200 to 4000 with the majority having less then 1000 Tris.
  • Materials for URP , HDRP, BuiltIn Included + Mask Maps for HDRP.
  • Efficent UV Mapping using Mirroring UVs and Seamless Textures

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.12f1 Compatible Compatible Compatible

As listed on the Asset Store.