Next Gen Tires - Wheel Effects Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.9 or later
Package size
391.7 MB
Files
155
Favorites
73
Views in the past week
42

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Next Gen Tires - Wheel Effects Pack

by Pyramid Games (opens in new tab)

4.8 / 5 · 5 ratings

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  • Price drop

Realistic Off-Road Mud / Snow / Flat Tires now available for your projects!

Discount -75% Previous price $39.99 Price $9.99

Lowest recorded price

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Price history

Last 6 months

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Price history for Next Gen Tires - Wheel Effects Pack, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Next Gen Tires - Wheel Effects Pack screenshot 1

Next Gen Tires - Wheel Effects Pack screenshot 1

About this asset

Next Gen Tires - Wheel Effects Pack

Package includes:

  • Shader with parameters for Tires to dynamically set flat-tire, mud, snow or wetness coverage
  • Shader with parameters for wheel Rims and Brakes: 3 colors and mudness.
  • 10 unique, realistic Tire versions
  • 3 configurable Brake disc and brake caliper models
  • 5 configurable wheel Rims
  • Documentation

Realistic Offroad Mud / Snow / Flat Tires now available for your projects!

With this asset you can build realistic offroad game.

Compatibile with URP, HDRP, BIRP and Amplify Shader Editor.

Screenshot nr #6 shows example usage of the asset (package does not include this scene).

Video: https://www.youtube.com/watch?v=G4htXxOcvQA

From the publisher's Asset Store listing.

Technical details

On tire materials there are 3 float 0-1 parameters that were intended to be changed dynamically,

  • _FlatTire
  • _Mudness
  • _Wetness

On wheel material there is similar float parameter _Mudness and _ColorA, _ColorB and _ColorC.
Where RGB values are just coloring based od Blending texture in Blue of MaskMap texture and in Alpha of _ColorX is Smoothness control.

On materials there is slot for tileable mud/snow texture, there are included two Mud_DiffuseSmoothness tileable textures: MudDirt_BcR and SnowDirt_BcR that share normalmap. By default materials are setup with MudDirt. But if You intend to use it on snow or color match to ground color, You could use SnowDirt texture and change _Mud_Color parameter.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.9f1 Compatible Compatible Compatible

As listed on the Asset Store.