Netcode Performance Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.2.17 or later
Package size
449 KB
Files
18
Favorites
19
Views in the past week
8

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Netcode Performance Toolkit

by Oscar Salandin (opens in new tab)

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Reduce your network usage today. Analyze every byte serialized with Netcode for Gameobjects. Send less data using optimized types. Have more players, objects, and more stable network performance.

Discount -57% Previous price $70.00 Price $30.00

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Price history

Last 6 months

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Price history for Netcode Performance Toolkit, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Netcode Performance Toolkit screenshot 1

Netcode Performance Toolkit screenshot 1

About this asset

Simple to use tools for profiling and reducing your network serialization usage in NetworkBehaviours for Unity Netcode for GameObjects custom NetworkBehaviours.

Netcode Performance Toolkit has 2 parts:

- The Netcode Serialization Profiler lets you measure and analyse your serialization usage in-depth, and monitor it as you optimise.

- The Netcode Types and Serialization Functions let you send data with fewer bytes.

Optimised network usage enables you to send more messages, have a more complex multiplayer world, improve your game's performance on low bandwidth networks, and reduce network infrastructure costs.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.2.17f1 Compatible Compatible Compatible Compatible
  1. Your project must use Unity Netcode for GameObjects for Multiplayer networking. This toolkit will only help with optimising Netcode for GameObjects network usage. 
  2. You must be using custom NetworkBehaviour components. This toolkit can only help you to optimise your custom components.

As listed on the Asset Store.