Clean Outline HDRP View on Asset Store (opens in new tab)

Package details

Latest version
1.01
Last updated
First released
Unity version
2021.3.17 or later
Package size
4.6 MB
Files
26
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44
Views in the past week
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Clean Outline HDRP

by CatRabbit (opens in new tab)

5.0 / 5 · 7 ratings

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Clean Outline HDRP is a fullscreen outline for Unity HDRP using Post-Processing and Custom Pass, aim to create simple fullscreen outlines, and highlighted outlines for certain objects.

Price $9.00

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Price history

Last 6 months

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Price history for Clean Outline HDRP, 6 months Current $9.00; lowest $9.00; highest $9.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Clean Outline HDRP screenshot 1

Clean Outline HDRP screenshot 1

About this asset

Clean Outline HDRP samples Depth and Normal data in post-processing shader to create fullscreen outlines.

Providing quite some parameters to tune the final outline result.

Friendly for low-poly games if you want a global outline effect instead of setting up outlines in materials for each object.

You can also use Custom Pass to draw HDR highlighted outlines by layer or renderers, highlighted outlines can be blocked by objects or can be seen through. As HDR color is used for Custom Pass outline, glow effect can be added with HDR color and Bloom.

Out of box and easy to use.

Requirement : Unity 2021+ HDRP

Limitation : Post-Processing outlines cannot work with transparent objects, requires opaque objects to have depth and normal drawn on the screen.

From the publisher's Asset Store listing.

Technical details

2 outline shaders included.

An outline post process volume scripts for HDRP

A Custom Pass outline to be used to create highlighted outlines for ceratain objects.

Example to see how it works.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.17f1 Not listed Not listed Compatible

As listed on the Asset Store.