Halloween Witch View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
4.3.4 or later
Package size
30.8 MB
Files
29
Favorites
85
Views in the past week
9

Price tracking

Last checked
Tracked since
Lowest recorded
$9.99 on

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Halloween Witch

by Polygonmaker (opens in new tab)

1 rating, too few to average

  • Price drop

A Witch ready to use in your Halloween party!

Discount -50% Previous price $19.99 Price $9.99

Lowest recorded price

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Price history

Last 6 months

USD
Price history for Halloween Witch, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 2

Halloween Witch screenshot 1

Halloween Witch screenshot 1

About this asset

A Witch ready to use in your Halloween party!

Animated character with optimized polygon count:

- Body 6288 tris (body+hair+dress)

- Vest 606 tris

- Hat 930 tris

- Arm Bracelets 460 tris

- Broom 874 tris

There are 3 different PBR 2K textures for the Witch and 1 for the Broom

Fully rigged characters with 12 animations and ready to Mecanim.

Includes face rig.

You Tube

EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance

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URP and HDRP:

It is simple to convert the pack to Unity render pipelines.

For HDRP you can follow this video:

How to convert materials to HDRP

Some packs has already been updated to allow simple conversion to URP or HDRP, (we are working to make this feature available to all packs).

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MOBILE USE:

Mesh

Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.

Materials

Change from Standard to Mobile Diffuse or Bumped depending of your budget.

Textures

Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.

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POLYGONMAKER:

We have been helping developers achieve their dreams since 2011.

Our packs should works out of the box and have no glitches.

Please contact us here if you find any issue and we will solve it ASAP.

Due to the amount of packs it might take some time for some big update, but our goal is to keep all our packs to the same standards.

Feel free to contact us in case of any doubt, issues, suggestions or anything that come to your mind.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.32f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.