Medieval Castle / Village Environment View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2021.3.6 or later
Package size
1.8 GB
Files
1,251
Favorites
124
Views in the past week
30

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Medieval Castle / Village Environment

by Leartes Studios (opens in new tab)

1 rating, too few to average

Medieval Environment Megapack , comes with 300 Unique Static Meshes , Tileable and Trim Materials for Walls and Buildings. Landscape , Foliages , Furnished Interiors and all Enterable Buildings.

Price $129.99

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Price history

Last 6 months

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Price history for Medieval Castle / Village Environment, 6 months Current $129.99; lowest $129.99; highest $129.99 in this period. $0 $100 $200 Jun Jul Aug Sep Oct Nov

Asset preview

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Medieval Castle / Village Environment screenshot 1

Medieval Castle / Village Environment screenshot 1

About this asset

Medieval Environment Megapack , comes with 300 Unique Static Meshes , Tileable and Trim Materials for Walls and Buildings. Landscape , Foliages , Furnished Interiors and all Enterable Buildings.

Good amount of Customization options.

Buildings are not a single module.

Project is done by an awesome Artist Daniel Cano Martinez and Leartes Team.Do not miss the chance to add this masterpiece to your collection.

Note :if you buy this pack, we send Stable Interior Environment for free! Please open a ticket for it.

For all your promotional requests, technical support needs, suggestions, and refund requests, please open a ticket.

Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to connect with the team

From the publisher's Asset Store listing.

Technical details

Features:

  • Premade Map
  • Vertex Painting options
  • Unique Concepts for each Assets
  • Tileable / Trim Materials
  • Furnished interiors , Fully Enterable Buildings.

Number of Unique Meshes: 300

Collision: Yes

LODs: Yes up to 5

Average Poly Count: around 2K up to 50K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Castle, Arch, Bridge, Torch, Ropes, Trees, Wood Plank, Carpet, Furniture etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Arches, Stone Walls, Windows, Stairs, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Materials and Material Instances: 87

Number of Textures: 174

Texture Resolutions: 1K , 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.6f1 Not listed Not listed Compatible

This package is designed for HDRP render pipelines. Materials are created with shadergraphs that support HDRP.

As listed on the Asset Store.