VR GO KART Racing Game template - XR Toolkit Oculus Quest/Rift View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.36 or later
Package size
4.4 MB
Files
76
Favorites
20
Views in the past week
23

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Keywords

VR GO KART Racing Game template - XR Toolkit Oculus Quest/Rift

by abigfluffyyak (opens in new tab)

4.0 / 5 · 4 ratings

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Virtual reality Go kart simulator - Made using XR Toolkit - Perfect if you are making an XR racing game/ experience

Price $28.89

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Price history

Last 6 months

USD
Price history for VR GO KART Racing Game template - XR Toolkit Oculus Quest/Rift, 6 months Current $28.89; lowest $28.89; highest $28.89 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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VR GO KART Racing Game template - XR Toolkit Oculus Quest/Rift screenshot 1

VR GO KART Racing Game template - XR Toolkit Oculus Quest/Rift screenshot 1

About this asset

The perfect starter kit for creating your very own virtual reality driving game/simulator - Includes xr steering wheel with rotating wheels - Build using the xr tookit version 2.0 for use on the Oculus Quest/Rift titles - This asset will take your game to the next level - Skip hours of development time and get straight to work on the fun stuff

This assets is based off another in released oculus rift/quest title. This game only requires the finishing touch to make it into a releaseable minigame

From the publisher's Asset Store listing.

Technical details

Virtual reality - Go Kart Racing game template/ simulator

The steering wheel allows both single and multiple grab so you can drive like a nun or like vin diesel.

Build using the xr tookit version 2.0 for use on the Oculus Quest/Rift titles - This asset will take your game to the next level - Skip hours of development time and get straight to work on the fun stuff

This assets is based off another in released oculus rift/quest title. This game only requires the finishing touch to make it into a releaseable minigame

Technical details

List the key features of your package

In the oculus tab on unity you will need to put your oculus Rift/Quest game id from your oculus player console in the Avatar and Platform sections if you do not it will not build to your device

You will nee the navmesh components package in order of the enemies to work this can be found https://github.com/Unity-Technologies/NavMeshComponents copy this into the packages folder in unity

XR Toolkit Version 2.0.2

Textures

Low Resoloution

26 Batches

75k Tris

61K Verts

Contains:

Project source code all scripts.

Destroyable enemies

Two handed RPG Weapon asset

You will need from the package manager:

oculus xr plugin

XR Toolkit Version 2.0.2

xr management plugin

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.36f1 Not listed Compatible Not listed

As listed on the Asset Store.