MIS-Swimming-Crest4 View on Asset Store (opens in new tab)

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Latest version
1.0.13
Last updated
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Unity version
6000.3.5 or later
Package size
101.9 MB
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MIS-Swimming-Crest4

by MyMOBILIN (opens in new tab)

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MIS-Swimming is a custom add-on for Invector that runs based on Middleware For Invector Template (MIS).

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Last 6 months

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Price history for MIS-Swimming-Crest4, 6 months Current $30.00; lowest $30.00; highest $44.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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MIS-Swimming-Crest4 screenshot 1

MIS-Swimming-Crest4 screenshot 1

About this asset

⭐INVECTOR THIRD PERSON TEMPLATE v2.6.5+ REQUIRED⭐

⭐Middleware For Invector Template v2.7.18+ REQUIRED⭐

⭐Crest Water 4 OPTIONAL⭐

⭐Crest Water 4 BRP FREE⭐

⭐MIS-LockOn v1.2.12+ OPTIONAL⭐

Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages. If you are not familar with MIS yet, please watch this MIS v2 Quick Setup Guide.

MS-Swimming integrates Invector Templates with almost all features of the Crest Water 4. It provides a very smooth and natural swimming action. Upgrade your game to the next level.

Demo Water Plants: Yughues Underwater Plants v.2

⭐Key Benefits⭐

✅ Provides All-In-One Setup (Invector/MIS add-ons)

✅ Very smooth swimming experience with Crest

✅ Above Water Swimmng Movement

  • W

Rotates and moves horizontally in camera direction

Moves along the water surface when Crest applied

If the Crest wave speed is fast, you can leave the surface

  • A/D

Rotate left/right and move horizontally in the direction perpendicular to the camera

  • S

After rotating 180 degrees with the camera, move horizontally to the front of the character

  • Left SHIFT (while holding down)

Sprint

✅ Under Water Swimmng Movement

  • W w/wo A/D

Moves towards the camera

  • S

After rotating 180 degrees with the camera, move horizontally to the front of the character

  • A/D

Only rotates at spot

✅ Vertical Swimming Movement

  • Left CTRL

Dives vertically

WASD disabled during this action

  • Space

Rises in vertical direction (end when you release the space key or reach the surface)

WASD disabled during this action

✅ Swimming Dash

  • Works in vertical up/down and normal swimming mode
  • Provides UseContinuousDash option
  • When the Swim Dash is executed, it moves immediately in that direction
  • Swim Dash direction

Camera/Character/Move Input direction

✅ Diving Jump

  • Uses vGenericAction
  • Place triggers where the game situation requires them
  • 1 Diving Jump animation provided

✅ Water Registance

Depending on the entry speed into the water, the character's entry depth is adjusted

✅ Provides 3 types of vThirdPersonCamera states

Swim Idle, Swim Above Water, Swim Under Water

✅ Weapon Lock option

None, Swim Move, Always

✅ Water Trigger Types

  • Trigger

Checks water condition by Trigger collision

When not using Crest wave or using a calm wave

  • Water Surface Level

Trigger is not required

When using a strong Crest wave

Has small restriction on Water Walk feature

NOTE: It will be changed to a Crest Water 4 exclusive version in the future.

✅ Each swimming action speed

  • Smooth speed transitions according to swimming action
  • Normal, Up, Down, Rotate, Sprint, Swim Dash

✅ Stamina

Sprint, Dash

✅ Water Walk (Melee/Shooter characters only)

Rotation and movement speed control according to water depth

✅ Oxygen

  • Applied in Under Water
  • Drowning when given oxygen is depleted
  • Breath Sound Effect

Breathing sound according to the amount of oxygen remaining when coming to the surface

  • Dead Gravity

When a character dies underwater, it floats to the surface or sinks to the ground depending on the gravity

✅ Combat

  • Supports Invector Melee/Shooter combat
  • Provides Shooter Swimming IK Adjust and editor
  • Cannot shoot during Vertical Up/Down
  • Provides simple demo fish flock system and a Great White Shark

✅ vGenericAction

Available in water

✅ mvLadderAction

Available in water

✅ mvRagdollWaterResistance

Applies a water resistance effect so that it sinks slowly when ragdolled in water

✅ Collider

Adjusts the collider direction according to the swim action

✅ FX

  • Swim Water Splash

Water splashes from legs when swimming at the water surface

  • Diving Water Splash

Adjust splash size based on water entry speed

  • Mouth Bubbles

Only in the underwater.

Depending on the amount of oxygen remaining, three bubble sound effects are played, and the amount emitted and the sound volume increase.

  • Swim Dash Shockwave
  • Water Ambient

Above/Under water sounds mixing

✅ Crest Water Displacement

  • Positioning according to the height of the Crest wave
  • The larger and faster the wave, the more Crest displacement and shader error occurs

✅ Crest Water Flow

  • Changes character position according to Crest water flow
  • A flow that is too strong will make your character unable to move

✅ Crest Water Interaction

  • Body, Hands, Feet
  • Each Idle/Swim mode

✅ Provides demo fish flock system and Great White Shark

✅ Included 30 animation clips

✅ Provides chained-action between Invector/MIS add-ons

- Refer to the MIS Document

✅ Does not modify Invector core

✅ All MIS packages runs on a feature-based basis

⭐Quick Setup Sequence⭐

#1 INVECTOR

#2 MIS

#3 Crest Water 4 (Optional)

#4 MIS-LockOn (Optional)

#5 MIS-Swimming

⭐Precautions⭐

✅ No refund allowed after downloading

✅ Demo water plants are not included.

⭐Contact Information⭐

✅ Email: [email protected]

From the publisher's Asset Store listing.

Technical details

✅ Only officially supports for the latest Invector Template

✅ Only officially supports for the Third-Person mode

✅ Only officially supports for Humanoid characters

✅ Required Unity Editor 2022.3+

✅ Required .NET 4.x

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.5f2 Compatible Compatible Compatible Compatible

✅ Some effects for demo purposes are available only in BRP. MIS does not responsible for the quality and compatible SRP.

As listed on the Asset Store.