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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2020.3.33 or later
- Package size
- 502 KB
- Files
- 10
- Favorites
- 1
- Views in the past week
- 9
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- $5.00 on
Keywords
Clean Height Fog
Clean Height Fog is a very simple post processing solution to apply fullscreen color gradient by the height of the pixels directly.
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Price history
Last 6 months
USDAsset preview
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Clean Height Fog screenshot 1
About this asset
Clean Height Fog directly samples the world positions of screen pixels in post processing, and change the color directly by their height with given parameters.
This is similar to deferred fog but it can work both in forward and deferred render pipeline.
It's not a real fog, but super fast and stylized for specific games.
Also considers the skybox as their height can not be obtained, but can be sampled by the direction of the pixel direction.
The package also contains a color skybox shader to work with height fog if needed.
Package contains some simple examples with Cube boxes, the building assets in the preview picture is not included in the package.
For best practice the package can be used for stylized games, especially for urban environments that you want the lower world to be dark.
Only supports Unity Built-in Pipeline by now.
Require Post Processing package installed
From the publisher's Asset Store listing.
Technical details
An fullscreen height fog shader included.
A color skybox shader for demonstration, which can also be used in stylized games.
An heigh fog post process stack script.
Some examples to see how it works.
Requires Post-Process package installed.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.3.33f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.