Tactics Toolkit: Pathfinding View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.22 or later
Package size
487 KB
Files
55
Favorites
419
Views in the past week
52

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

Tactics Toolkit: Pathfinding

by Lawless Games (opens in new tab)

5.0 / 5 · 4 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 4
4 stars 0
3 stars 0
2 stars 0
1 star 0

Learn to generate an overlay grid over you're tilemaps and do Pathfinding using the A* Algorithm.

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Tactics Toolkit: Pathfinding, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Tactics Toolkit: Pathfinding screenshot 1

Tactics Toolkit: Pathfinding screenshot 1

About this asset

Tactics Toolkit: Pathfinding is a free demo of the all-in-one solution for SRPG games, Tactics Toolkit.

With this asset path, you will be able to create a grid on an isometric tile map dynamically. Spawn a character and have them move around the map using the A* Algorithm. You can also limit the character by Range and Display the path the character will take before they take it.

This is Just scene 1 of 7 that would be available in the Full Tactics Toolkit version, so be sure to check that out if you like this pack.

Tactics Toolkit: https://assetstore.unity.com/packages/templates/packs/tactics-toolkit-238215

From the publisher's Asset Store listing.

Technical details

Features

A* Pathfinding

Dynamic Grid Overlay Generation

Character Movement Range Displays

Path Display

Supported platforms

PC & Mac

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.22f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.