Sweetgum Tree View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
2020.3.16 or later
Package size
814.7 MB
Files
154
Favorites
37
Views in the past week
10

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$14.90 on

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Sweetgum Tree

by SeedMesh Studio (opens in new tab)

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  • Price drop

Set of Sweetgum trees, game-ready assets with LODs + Billboards. All textures from this asset were scanned from real trees.

Discount -25% Previous price $19.90 Price $14.90

Lowest recorded price

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Price history

Last 6 months

USD
Price history for Sweetgum Tree, 6 months Current $14.90; lowest $14.90; highest $14.90 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Sweetgum Tree screenshot 1

Sweetgum Tree screenshot 1

About this asset

This product may not be used in datasets for, in the development of, or as inputs to generative AI programs.

Unity 6 Ready

This Asset depends on SeedMesh Vegetation Shaders, make sure to install it before using this product.

*In this product, you will get only the trees, the ground vegetation from the video in the description is not included / Join SeedMesh discord server

-Sweetgum Trees

You will find summer and fall tree variations in this product

3D Models Details:

-fbx files

-3 different presets: Balance, high, and very high Geometry

-8 different Tree variations

-3 variations of dead leaves

-8 variations of dry trunks and debris (release 1.1)

Textures:

-4K textures

- tif format

*Maps:

-Albedo (RGBA)

-Normal

-Thickness

-Height

-Unity Mask (Metallic, AO, thickness, and glossiness)

From the publisher's Asset Store listing.

Technical details

This package was mainly made to be used in HDRP, there is a way to convert the assets to URP but is important to know that the vegetation will not react to the translucency effect in the same way, the thickness map will be missed in the Universal Render Pipeline and the post-processing and render settings from Demo scene cannot be used in URP, please join my discord server if you have more questions!

In the case of built-in render pipeline, it is not possible to use the shaders, you must replace them to render the vegetation correctly.

A quick solution for built-in render pipeline is using the tool: The Visual Engine.

LODs (Number of Triangles):

Here is the complete set of LODs of each variation, the Very high Geometry pre-set uses LOD0 as highest Level of Detail, High Geometry pre-set uses LOD1 as highest Level of Detail. Balanced Geometry pre-set uses LOD2 as the highest Level of detail.

Var1 - LOD0: 43,504 LOD1: 26,841 LOD2: 14,031 LOD3: 6,031 LOD4: 2,611 LOD5: 4

Var2 - LOD0: 39,224 LOD1: 24,160 LOD2: 13,900 LOD3: 6,571 LOD4: 2,191 LOD5: 4

Var3 - LOD0: 48,937 LOD1: 27,442 LOD2: 13,270 LOD3: 7,256 LOD4: 4,518 LOD5: 4

Var4 - LOD0: 28,285 LOD1: 18,667 LOD2: 10,014 LOD3: 6,238 LOD4: 3,097 LOD5: 4

Var1 Young - LOD0: 5,942 LOD1: 2,532 LOD2: 1,634 LOD3: 1,090 LOD4: 612 LOD5: 4

Var2 Young - LOD0: 7,252 LOD1: 4,438 LOD2: 1,926 LOD3: 1,248 LOD4: 750 LOD5: 4

Var3 Young - LOD0: 650 LOD1: 558 LOD2: 354 LOD3: 192 LOD4: 95 LOD5: 4

Var4 Young - LOD0: 1,780 LOD1: 1,238 LOD2: 802 LOD3: 548 LOD4: 260 LOD5: 4

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.31f1 Not listed Compatible Compatible
2020.3.16f1 Not listed Compatible Compatible

As listed on the Asset Store.