Butcher Man View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.36 or later
Package size
412.6 MB
Files
38
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9
Views in the past week
8

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Butcher Man

by SDKwarrior (opens in new tab)

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Model for Horror and also in honor of Halloween. Hope you like the model. Rigged to Humanoid, has Apple blendshapes. Completely modular.

Price $39.99

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Price history

Last 6 months

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Price history for Butcher Man, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Butcher Man screenshot 1

Butcher Man screenshot 1

About this asset

Butcher model for your horror game

From the publisher's Asset Store listing.

Technical details

The render was made in the Marmoset program.

Game Ready Character Count Butcher. The low poly model can become part of your game.

- Specifications of the model:

-Simple animation redirected to humanoid.

-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.

The model and textures support HDRP and URP rendering, but you need to convert the materials yourself "Convert Selected Buit-in Materials to HDRP or URP" by first changing my shader to the standard one.

-BlendShape - 52 pcs.

- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.

-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)

**_-Policy account:_**

LOD 0: ~ faces 23130, tris 45727, verts 23693

_Facial expressions enabled (Morph Targets, Blendshapes).

- Textures PBR Metall/Roughness

- 4K textures - normal, metallic, albedo, opacity,

4 sets of textures - Body, Head, Cloth, Eyes.

The model is completely modular, you can remove or add any detail you want.

There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.36f1 Compatible Compatible Compatible

As listed on the Asset Store.