Helicopter System for Ultimate Seating Controller View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
2020.3.42 or later
Package size
65.5 MB
Files
86
Favorites
44
Views in the past week
13

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Helicopter System for Ultimate Seating Controller

by FastSkillTeam Productions (opens in new tab)

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This package further extends Ultimate Seating Controller and Ultimate Character Controllers with a dedicated Helicopter System which provides full HUD feedback. Works Offline and Online.

Discount -50% Previous price $19.99 Price $10.00

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Price history

Last 6 months

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Price history for Helicopter System for Ultimate Seating Controller, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Helicopter System for Ultimate Seating Controller screenshot 1

Helicopter System for Ultimate Seating Controller screenshot 1

About this asset

This package requires that you have Ultimate Character Controller v3 or Ultimate Character Controller (Legacy), (or one of the sub parts eg. First Person, Third Person) installed.

Requires Ultimate Seating Controller.

Included is two packages, One package for Ultimate Character Controller (Legacy) and one package for Ultimate Character Controller v3. You must have the corresponding version of Ultimate Seating Controller (which also has legacy and v3 structure) installed.

This package will make your battle game all that more intense with a full blown battle ready helicopter loaded with missiles and a copilot machine cannon with the system to operate it.

The helicopter system is very customisable with plenty of values exposed for you to tune to your liking. It can be applied to any of your own helicopter models in a few clicks.

The Full Screen UI component that comes with it, displays all the realtime values to the pilot, and gunner if you choose.

The HUD is very similar to that of battlefield 4

Supports immobilization.

Supports impact, bad landing, and crash damage with thresholds for each.

UI lets the Pilot know what the gunner is doing by showing where the Copilot weapon is facing, and also changes color when the gunner is firing.

Pedals and joysticks work in the cockpit, so your character appears to really be operating the Helicopter.

The helicopter controller be be truely physics driven or also be arcade style. Many options cover each for terms of handling.

Can be user controlled or controlled via GPS/Chase Target.

Works online with PUN.

Comes with a component to sync the helicopter.

With way too may features to list here is some UI features..

- Side slip indicator

- Pitch Ladder

- Roll indicator

- Copilot weapon Indicator

- Immobilization + UI warnings and in-cockpit alert light and sound.

- Throttle

- Heading/Compass

- RoC(Rate of Climb) velocity indicator

- True airspeed indicator

- I Beam

- Altitude in digits + an indicator bar

- Altitude calcs based on real scenarios

- Weapon ready indicators

- GPS/Chase mode

From the publisher's Asset Store listing.

Technical details

- Works online with PUN.

- Impact damage

- Crash damage

- Bad landing damage

- Immobilisation

- Side slip indicator

- Pitch Ladder

- Roll indicator

- Copilot weapon Indicator

- Immobilization + UI warnings and in-cockpit alert light and sound.

- Throttle

- Heading/Compass

- RoC(Rate of Climb) velocity indicator

- True airspeed indicator

- I Beam

- Altitude in digits + an indicator bar

- Altitude calcs based on real scenarios

- Weapon ready indicators

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.34f1 Not listed Compatible Not listed
2020.3.42f1 Compatible Not listed Not listed

This is not a visually based asset and could be used with any rendering pipeline.

As listed on the Asset Store.