4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling View on Asset Store (opens in new tab)

Package details

Latest version
1.6
Last updated
First released
Unity version
2022.3.23 or later
Package size
12.7 MB
Files
46
Favorites
69
Views in the past week
18

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4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling

by Queen (opens in new tab)

4.7 / 5 · 6 ratings

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An easy to plug and use package for optimizing both Mobile and PC/Console games. Your game's FPS will be increased and it will prevent Memory Leak problems. 4 ready to use tools are waiting for you.

Price $18.00

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Price history

Last 6 months

USD
Price history for 4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling, 6 months Current $18.00; lowest $15.00; highest $18.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.6 released 26 Sep 2026 v1.6

Asset preview

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4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling screenshot 1

4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling screenshot 1

About this asset

A Handy and always needed optimization tools for your games. There are four ready to use component in the package. Just import the package and use the prefabs. Your game's FPS rate will increase easily and your game won't be crashing because of memory leak problems. Components in the package are listed below:

1. Easy Object Pooler:

You can use object pooler for re-using the objects such as zombies, bullets, enemies, allies, soldiers, etc. Just assign prefabs, determine the pool limits and use them easily.

2. Easy Mesh Combiner:

Combine the meshes with their materials into chunks by only few clicks easily. It will combine the meshes and assign the new combined mesh to new object with materials.

3. Easy Object Activator By Distance:

Deactivate determined objects those are at a certain distance from the actor and activate them back if they are in the range of determined distance.

4. Easy Mesh Optimizer:

Optimize meshes Tris and Verts numbers easily by using this component. Just assign it to the object which has Mesh Filter, determine the optimization level and click to "Optimize the Mesh" button on Editor.

From the publisher's Asset Store listing.

Technical details

Easy Object Pooler:

You can use object pooler for re-using the objects such as zombies, bullets, enemies, allies, soldiers, etc. Just assign prefabs, determine the pool limits and use them easily.

Easy Mesh Combiner:

Combine the meshes with their materials into chunks by only few clicks easily. It will combine the meshes and assign the new combined mesh to new object with materials.

Easy Object Activator By Distance:

Deactivate determined objects those are at a certain distance from the actor and activate them back if they are in the range of determined distance.

Easy Mesh Optimizer:

Optimize meshes Tris and Verts numbers easily by using this component. Just assign it to the object which has Mesh Filter, determine the optimization level and click to "Optimize the Mesh" button on Editor.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.2f1 Compatible Compatible Compatible Not listed
2022.3.23f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.