MathMesh - Parametric Surface Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2020.3.0 or later
Package size
1.1 MB
Files
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MathMesh - Parametric Surface Generator

by SirisGames (opens in new tab)

1 rating, too few to average

MathMesh is a parametric surface mesh generator, capable of procedurally generating 3d models of surfaces and exporting them as FBX files.

Price $4.99

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Price history for MathMesh - Parametric Surface Generator, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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MathMesh - Parametric Surface Generator screenshot 1

MathMesh - Parametric Surface Generator screenshot 1

About this asset

Documentation

Summary

By simply attaching a single script to an empty GameObject, over 30 parametric surfaces can be generated, each with customizable parameters and Levels of Detail. Want a cool, sci-fi looking low-poly prop? Or a high fidelity 3d model of an Astroidal Ellipsoid? This is the tool for you.

Additionally, several VFX assets custom tailored for this tool are provided. These VFX assets can be seen in the media above and also have customizable parameters.

List of Surfaces

Below is a list of all the current parametric surfaces capable of being generated:

- Astroidal Ellipsoid

- Bent Horns

- BonBon

- Boy-Apery

- Boy-Bryant/Kusner

- Braided Torus

- Breather

- Catalan

- Catenoid

- Clifford Torus

- Cosinus

- Crescent

- Cross Cap

- Cyclide

- Ding Dong

- Dini

- Enneper

- Hyperbolic Helicoid

- Isolator

- Klein Bottle

- Kuen

- Mobius Strip

- Pseudocatenoid

- Pseudosphere

- Roman

- Scherk

- Snail Shell

- Steinbach Screw

- Sterophere

- Torus

- Triaxial Teardrop

- Twisted Klein Bottle

- Twisted Torus

- Wellenkugel

If you don't see the parametric surface you were looking for, don't fret. Instructions are provided in the documentation for adding your own. As long as you have the parameterized equation, it's a piece of cake. And if you have any questions or want your surface permanently added, send me an email (top of the documentation).

DISCLAIMER

Textures applied to the meshes may appear irregular due to how the UVs are procedurally generated.

From the publisher's Asset Store listing.

Technical details

MathMesh was built to be compatible with all pipelines post 2020.3.0f1. This includes, 3D, URP, and HDRP. The materials in the example scenes however use URP shaders and must be manually switched to compatible shaders if opened in 3D or HDRP. VFX Graph is not compatible with the 3D legacy rendering pipeline, so this feature may only be used in URP or HDRP. This system was built in version 2020.3.27f1 and operates optimally in versions post 2020.3.0f1.

IMPORTANT: Make sure to read the Getting Started section of the documentation before using MathMesh.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.0f1 Compatible Compatible Compatible

This package is dependent on up to 3 Unity Registry packages.

- FBX Exporter (Required)

- URP (Optional) and VFX Graph (Optional)

As listed on the Asset Store.