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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.1 or later
- Package size
- 275 KB
- Files
- 64
- Favorites
- 50
- Views in the past week
- 10
Price tracking
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- Lowest recorded
- Free on
Keywords
FastLight2D - super fast 2D lights on the GPU!
This is a highly efficient, minimal lighting system that leverages shaders to render your lights on the GPU!
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Price history
Last 6 months
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FastLight2D - super fast 2D lights on the GPU! screenshot 1
About this asset
FastLight2D is a small and lightweight plugin that will enable you to render many 2D point lights with real-time shadows!
Key features:
- Super performant 2d point lights with shadows!
- Full source and Shader Graphs are provided to make customizing light and shadow mesh behavior as easy as possible!
- Configurable shadow map - support Y lights at X angular resolution. Excess lights gracefully have shadows disabled
- Support for Collider2D-based shadow meshes. True Circle and Capsule shadows are supported - No hacky workarounds required!
- Shadow meshes support Layer masks - only apply to lights on target layers!
- Extremely lightweight! Easy to integrate with any existing project.
From the publisher's Asset Store listing.
Technical details
Included is a set of script components that will enable 2D lights, and the shaders that make it all work. Much of this system uses internal Unity features to work - there's not really a lot of complex custom code. The most complicated pieces are the shaders, which have been composed of modular shader graph nodes if you want to customize them.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.1f1 | Compatible | Compatible | Compatible |
The included shaders are built in Shader Graph and should compile for any render pipeline you use.
As listed on the Asset Store.