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📷SHADER📷
- PBR: Supports Physics Based Rendering
- Transparency: Objects behind the Glass stay visible
- Refraction: Objects behind the Glass get offset based on the Normal Texture. Supports Screen Space Refractions in the newest version for ultimate realism.
- Roughness Blur: If the Glass isn't Smooth, it applies a blur effect to objects behind it.
- Volumetric Depth Blur: Objects closer to the glass get blurred less, similar to a 'depth of field' effect, giving the shader a more grounded look.
- Performant: With Three performance tiers this shader is up for just about any challenge.
- Custom Editor Window: Take ultimate control with a Custom Editor Window made just for this shader.
⚡ASE NODES⚡
- Fast Glass: Create a Glass Shader that will even run on Mobile.
- Standard Glass: Get the best of both worlds: Performance and Visual Fidelity.
- High-Definition Glass: Generate stunning Glass Effects, that look just like in real life.
📦PACKAGE📦
- Build-In and URP support: Works perfectly fine in not only Build-In but also URP!
- Documentation: A fully-fledged documentation to get you started with everything the package has and will have to offer.
- Support: Ever need help? No problem, mail me at Support@empty-studios.com