Dirty Ripped Curtains - LOD System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.14 or later
Package size
119.0 MB
Files
57
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14
Views in the past week
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Dirty Ripped Curtains - LOD System

by Compass 3D (opens in new tab)

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In this package you will find 2 old ripped curtains hanging on a rope.

Price $4.99

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Price history for Dirty Ripped Curtains - LOD System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Dirty Ripped Curtains - LOD System screenshot 1

Dirty Ripped Curtains - LOD System screenshot 1

About this asset

Curtains are textured with dirty old material and have visible frayed parts and loose hanging threads. Torn parts and holes are made on Base Map (which has Opacity map on Alpha channel) that you can also use in URP as AlbedoTransparency Map. I also added separate Opacity Map just in case you need it. Curtains are hanging in a messy way on braided rope, which is supported by rusty rods. Normals are baked from highpoly. UV's are adjusted to work with any seamless material (see screenshot).

There is LOD system (LOD0, LOD1, LOD2) and every LOD is a seperate mesh so you can use one of the LOD's if you need lowpoly. And also rods, rope and curtains are separate meshes if you need only curtains or curtains+rope.

If you look on the screenshots, I showed how to set up Surface Options in Unity Inspector for HDRP and URP Standard. Adjust Threshold/Alpha Cutoff as you like. In Texture Import Settings, you need to tick 'Clamp' in Wrap Mode, because otherwise there will be visible outline in a place where should be transparent parts.

From the publisher's Asset Store listing.

Technical details

Number of textures: 16

Texture dimensions: Every texture is in 2048x2048 and 4096x4096

Polygon count:

  • Rods1: LOD0 544 , LOD1 128 , LOD2 56 Tris
  • Rods2: LOD0 544 , LOD1 128 , LOD2 56 Tris
  • Rope1: LOD0 1272 , LOD1 168 , LOD2 42 Tris
  • Rope2: LOD0 1272 , LOD1 176, LOD2 54 Tris
  • Curtain1: LOD0 1997 , LOD1 985 , LOD2 450 Tris
  • Curtain2: LOD0 1954 , LOD1 938 , LOD2 475 Tris

Minimum polygon count: 42 Tris

Maximum polygon count: 1997 Tris

Number of meshes/prefabs: 18/12

Rigging: No

UV mapping: Yes

Types of materials and texture maps:

  • 2 Base Map, 2 Normal Maps, 2 MetallicSmoothness (for URP Standard), 2 Ambient Occlusion, 2 Opacity, 2 MaskMap (for HDRP Standard), 2 Roughness (for PBR Standard), 2 Metallic (for PBR Standard)
  • textures in *.png and *.tiff

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.14f1 Not listed Not listed Compatible

As listed on the Asset Store.