Better Crystals View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2021.3.42 or later
Package size
640.5 MB
Files
8
Favorites
411
Views in the past week
59

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$15.00 on

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Better Crystals

by SineVFX (opens in new tab)

4.9 / 5 · 16 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 14
4 stars 2
3 stars 0
2 stars 0
1 star 0

Ultimate pack of 25 True Volumetric Crystals, combines with 18 Material Presets, leading to a total number of 450 Prefabs. All materials are extremely versatile, almost any parameter can be adjusted.

Price $30.00

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Price history

Last 6 months

USD
Price history for Better Crystals, 6 months Current $30.00; lowest $15.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Better Crystals screenshot 1

Better Crystals screenshot 1

About this asset

This Package is highly versatile. You can use prefabs meshes for environmental design, as single objects, or even in UI elements. The Material itself can be used on any mesh, it can also be painted using vertex color. Crystals can be also used as particles with no issues.

Check my OTHER ASSETS and TWITTER for news on upcoming Assets.

Main Features:

- 25 True Volumetric Crystals

- 18 Material Preset

- 450 Total number of Prefabs and Materials

- Shader Graph Support for all pipelines

- Second Scene with example use cases

- Perfectly scalable (Local Space Prefabs)

- Extreme customization options, almost every parameter can be adjusted

- Standard, URP, and HDRP support

- Tons of additional textures, gradients, and meshes

- Deferred and Forward rendering

- 100+ Textures and Gradient Ramps

From the publisher's Asset Store listing.

Technical details

- Textures are mostly at 2k resolution, they are tiles, so this is more than enough

- Total of 450 prefabs and materials included

- Two custom shaders, with 3 and 8 Volume Samples, targeting different performance

- 25 Crystal Meshes with all PBR textures

Performance:

All pipeline versions work perfectly fine on PC and similar platforms.

For High-end Mobiles URP is recommended, also you need to disable most of the blending options, Triplanar mapping, as well as POM (Parallax Occlusion Mapping). Crystals also need to occupy not much of the screen space for better FPS. 3 Samples Shader must be used also, you can change the shader on top of the material settings.

Also, it is better to set the Compression parameter for all textures from "CombinedVolumeNoise" to "None".

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.42f1 Compatible Compatible Compatible

>>> IMPORTANT: Built-in pipeline requires Unity version 2021.2 or above. As well as the native Unity Shader Graph package. Also, Linear rendering is highly recommended, it can be changed in the "ProjectSettings/Player" Tab.

As listed on the Asset Store.