Goblin Enemies Bundle - Pixel Art View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.39 or later
Package size
535 KB
Files
150
Favorites
11
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
$9.99 on

Keywords

Goblin Enemies Bundle - Pixel Art

by War (opens in new tab)

No ratings yet

  • Price drop

A pixel-art asset pack containing 3 Goblin enemes with a total of 24 animations!

Discount -33% Previous price $14.99 Price $9.99

Lowest recorded price

Get 33% off on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Goblin Enemies Bundle - Pixel Art, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Goblin Enemies Bundle - Pixel Art screenshot 1

Goblin Enemies Bundle - Pixel Art screenshot 1

About this asset

A pixel-art asset pack containing 3 Goblin enemes with a total of 24 animations!

⭐If you enjoy the asset pack, consider leaving a review!⭐

  • Content:
    • Goblin 1 (Broken Sword):
      • Idle
      • React
      • Walk
      • Attack 1
      • Attack 2
      • Hurt
      • Death
    • Goblin 2 (SlingShot):
      • Idle
      • React
      • Walk
      • Attack 1
      • Attack 2
      • Hurt
      • Death
    • Goblin 3 (Cleaver):
      • Idle
      • React
      • Walk
      • Attack 1
      • Shield Up
      • Shield Idle
      • Block
      • Attack 2
      • Hurt
      • Death

The pack also includes optional particles/effects!

From the publisher's Asset Store listing.

Technical details

  • Goblin 1 (Broken Sword): 96x48
    • Idle (12 Frames)
    • React (5 Frames)
    • Walk (8 Frames)
    • Attack 1 (20 Frames)
      • No sparks variation
    • Attack 2 (25 Frames)
      • No sparks variation
    • Hurt (7 Frames)
      • No flash variation
      • No sparks variation
      • No flash/sparks variation
    • Death (26 Frames)
      • No flash variation
      • No sparks variation
      • No flash/sparks variation
  • Goblin 2 (SlingShot): 128x48
    • Idle (12 Frames)
    • React (5 Frames)
    • Walk (8 Frames)
    • Attack 1 (26 Frames)
    • Attack 2 (50 Frames)
    • Hurt (7 Frames)
      • No flash variation
    • Death (19 Frames)
      • No flash variation
  • Goblin 3 (Cleaver): 144x64
    • Idle (10 Frames)
    • React (5 Frames)
    • Walk (8 Frames)
    • Attack 1 (15 Frames)
    • Shield Up (4 Frames)
    • Shield Idle (10 Frames)
    • Block (6 Frames)
      • No flash variation
    • Attack 2 (16 Frames)
    • Hurt (6 Frames)
      • No flash variation
    • Death (38 Frames)
      • No flash variation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.39f1 Compatible Not listed Not listed

As listed on the Asset Store.