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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2020.3.30 or later
- Package size
- 751 KB
- Files
- 28
- Favorites
- 6
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Sprite Animation
Create and preview Sprites Animations without creating an Animation Controller. It works for a Sprite Renderer or an Image component.
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Price history
Last 6 months
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Sprite Animation screenshot 1
About this asset
Sprite Animations are only supported by the new Mecanim Animation System. While this system is good, sometimes we just want to play a simple sprite animation for some GameObject. Using Mecanim, you have to create an Animation Controller, an Animation Clip asset and set this clip to play on the controller.
There are too many steps to play just one single animation clip. This process should be simpler.
This package makes this process faster. With it, sprites animations can be previewed and played both on Editor and Runtime, swapping the sprite property from a SpriteRenderer or an Image component.
Read the full documentation for more information.
From the publisher's Asset Store listing.
Technical details
- Source code is fully documented
- Serializable attributes have describing tooltips
- Designed following the Entity Component System (ECS)
- Small components following the Single Responsibility Principle
- It works for Sprite Renderer and UI Image component
- Easy workflow: drag and drop Textures or Sprites
- Preview the animations using a Toolbar control in the Scene view
- Demo Scenes available
- Compatible with Unity 2019, 2020 and 2021 LTS versions.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.3.30f1 | Compatible | Not listed | Compatible |
As listed on the Asset Store.