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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 2021.3.11 or later
- Package size
- 9.2 MB
- Files
- 45
- Favorites
- 118
- Views in the past week
- 30
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MobileWaterShader_EKV
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A custom-built water shader with better performance for mobile devices.
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Last 6 months
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MobileWaterShader_EKV screenshot 1
About this asset
A custom-built water shader featuring waves and movement effects, cubemap reflection, foam, lots of control and customization, all in a single-pass for a better performance, specially crafted for using on mobile devices. The package includes a demo scene, as seen in the video. Compatible with Built-in Render Pipeline.
From the publisher's Asset Store listing.
Technical details
This custom-built shader gives you control over:
- Lighting: shininess, brightness, attenuation, color tint
- Textures: two overlaying textures with tiling, offset and rotation control
- Waves and flow: bump and movement effects to simulate waves and flowing texture
- Foam (v.1.1): a simple but customizable edge foam effect.
- Cubemap reflection: choose your cubemap and reflection intensity
- Blending modes: if needed for transparency
while maintaining a good performance over mobile devices.
Please refer to the manual included for more detail.
Water_Texture_A, Water_Texture_B and Foam_Texture downloaded from ambientCG.com, licensed under CC0 1.0, please read Third-Party Notices.txt for more detail.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.12f1 | Compatible | Not listed | Not listed |
| 2021.3.11f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.