NoiseGen - Procedural Texture Generator

This is an advanced Noise Library, Procedural Texture and Terrain Generator for Unity.


Can be used for:

  • Generating procedural textures and appropriate bumpmaps
  • Heightmaps for Unity Terrain and possibility to calculate lightmapped versions
  • Generate Flowmaps and Slopemaps
  • Planet maps for TOZ Planet Renderer
  • Deformations for mesh objects
  • Generate 3d volume textures
  • Perlin, Billow, Ridged, Voronoi and many other variations of noise with nearly infinite range
  • Saving the generated noise into a NoiseMap (caching)...etc

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