Customizable Landscape Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.8 or later
Package size
126.5 MB
Files
34
Favorites
7
Views in the past week
6

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$14.99 on

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Customizable Landscape Shader

by The Slovak Penguin (opens in new tab)

1 rating, too few to average

This asset is an easily extensible shader written in shader graph for Unity Terrains that will automatically texture your terrain, as well as allow you to paint textures wherever you would like

Price $14.99

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Price history

Last 6 months

USD
Price history for Customizable Landscape Shader, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Customizable Landscape Shader screenshot 1

Customizable Landscape Shader screenshot 1

About this asset

This shader will automatically texture terrains based on slope, noise, and height. It also maintains the functionality of the default terrain shader by allowing you to paint up to 3 textures on the terrain. It was created for URP, but can be converted for use in HDRP (Not Tested). The shader is intended to work with Unity Terrains, but should work on any mesh (Not Tested). A demo scene is included with a set up material and terrain layers, with textures from ambientcg.com. 

From the publisher's Asset Store listing.

Technical details

Blend multiple ground textures with noise

Blend ground and slopes

Anti-Texture tiling technique

3 terrain layers

Top and bottom layers

Triplanar mapping

Easy to extend or modify

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.8f1 Not listed Compatible Not listed

It is made with shader graph so it should not be hard to convert to HDRP. Just open the graph, go to graph settings, and change the target to HD

As listed on the Asset Store.