View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.8 or later
- Package size
- 126.5 MB
- Files
- 34
- Favorites
- 7
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $14.99 on
Keywords
Customizable Landscape Shader
This asset is an easily extensible shader written in shader graph for Unity Terrains that will automatically texture your terrain, as well as allow you to paint textures wherever you would like
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 5
Customizable Landscape Shader screenshot 1
About this asset
This shader will automatically texture terrains based on slope, noise, and height. It also maintains the functionality of the default terrain shader by allowing you to paint up to 3 textures on the terrain. It was created for URP, but can be converted for use in HDRP (Not Tested). The shader is intended to work with Unity Terrains, but should work on any mesh (Not Tested). A demo scene is included with a set up material and terrain layers, with textures from ambientcg.com.
From the publisher's Asset Store listing.
Technical details
Blend multiple ground textures with noise
Blend ground and slopes
Anti-Texture tiling technique
3 terrain layers
Top and bottom layers
Triplanar mapping
Easy to extend or modify
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.8f1 | Not listed | Compatible | Not listed |
It is made with shader graph so it should not be hard to convert to HDRP. Just open the graph, go to graph settings, and change the target to HD
As listed on the Asset Store.