1960s Muscle Car #7 (Fully Featured) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.1 or later
Package size
29.8 MB
Files
55
Favorites
9
Views in the past week
2

Price tracking

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$14.99 on

Keywords

1960s Muscle Car #7 (Fully Featured)

by TheKnightsKing (opens in new tab)

2 ratings, too few to average

Fully featured and functional vehicle asset themed around the 1960s era

Price $14.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for 1960s Muscle Car #7 (Fully Featured), 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 13

1960s Muscle Car #7 (Fully Featured) screenshot 1

1960s Muscle Car #7 (Fully Featured) screenshot 1

About this asset

This Asset includes:

-A car model (of .dae type)

-A prefab for the car (1960sMuscleCar7.prefab)

-All the textures for the car (24)

-All the materials for the car (23)

-A demo scene for visual showcasing

Asset Features:

-Fully featured and functional vehicle

-Doors, boot, and bonnet functional

-Rigged suspension

-Detailed and animatable interior

-Detailed engine bay

-Detailed undercarriage

-4 LOD States

-Separate windshield, rear window, and door windows

-Separate windshield wipers

-Separate left and right indicator light Materials

-Separate rear view mirror and door mirror Materials

-Emissive map for dashboard dials

-Normal maps for all lights included

-Light materials already setup with emission

-Multiple interior colors

-Simplified collision mesh

Animatable Interior/Exterior Parts:

-Steering wheel

-Speed, fuel, and temperature dials

-Gear lever (animatable through suspension rig)

-Indicator lever

-Gas, brake, and clutch pedals

-Left and right sun visors

-Rearview mirror

-Windshield wipers

-Engine fan

-Movable seats

Separate body parts:

-Doors, boot, and bonnet

-Bumpers

-Front left and right fenders

-Wheels

-Windshield and rear window

All Texture Details:

512x1024:

-carshadow_TEXTURE.png

1024x1024:

-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_alpha_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png

2048x2048:

-interior_red_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.png

All Texture Types:

-Albedo

-Metallic/Specular

-Normal

-Emissive

All LOD Mesh Details: Prefab has 4 LOD States

-LOD_1 (Detail): 43,438 tris

-LOD_2: 28,701 tris

-LOD_3: 14,237 tris

-LOD_4: 8,237 tris

Third-Party file license notices:

-Asset uses 60sMuscleCar#7.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_alpha_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png, interior_red_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.png, carshadow_TEXTURE.png; see Textures_license_notice.txt file in package for details

From the publisher's Asset Store listing.

Technical details

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.1f1 Compatible Not listed Not listed

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

As listed on the Asset Store.