Urban City Dumpsters View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2020.3.20 or later
Package size
130.9 MB
Files
91
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2
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Urban City Dumpsters

by Angry Pug (opens in new tab)

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A set of Urban Dumpsters. Can be used for Cover, scatter terrain, as boxes to be opened, and any other way you can imagine. These were originally created to be used for a Third Person Cover Shooter.

Price $4.99

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Price history

Last 6 months

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Price history for Urban City Dumpsters, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Urban City Dumpsters screenshot 1

Urban City Dumpsters screenshot 1

About this asset

A set of Urban Dumpsters. Can be used for Cover, scatter terrain, as boxes to be opened, and any other way you can imagine.

These were originally created to be used for a Third Person Cover Shooter. Intent was to use them for cover or breaking line of sight. So they are modeled with that scale in mind.

From the publisher's Asset Store listing.

Technical details

These were originally created to be used for a Third Person Cover Shooter. Intent was to use them for cover or breaking line of sight. So they are modeled with that scale in mind.

They are fairly low poly, and there are currently no LODs, however in a future patch I plan on adding some. Textures are imported as 2048 however this can be changed and there will be little impact to the visual appeal.

3 Total models. Dumpster1, Dumspter2, and Dumpster Lid.

Box Colliders are added to each item and can esaily be removed or simplified if required \ desired.

For each Dumster there are 2 colors. Green and Blue.

And for each Color there are 4 levels of wear. Pristine, Light, Medium, and Heavy wear.

As Such there are 16 permutation of Prefabs created. One of each wear level for each Dumpster and for each color.

there are 3 textures per Material and 1 material per Wear level.

48 textures in total Plus the 3 for the lids.

Each texture is 2048 and can easily be downscaled with little visual impact.

No rigging included however the pivot points are correct on the lid hinges, so they can be opened realistically.

UV mapped [Yes]

PBR materials are included. [Albedo, Normal Maps, and Metallic Smooth] This means they can also easily be converted to HDRP as there are no custom shaders. You can do this yourself for now.

Poly count:

Dumpster1: 1272

Dumpster2: 1272

Lid: 950

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.20f1 Compatible Not listed Not listed

It is compatable with HDRP however you will need to configure this yourself. There is nothing custom here so the HDRP material converter will work perfectly fine.

As listed on the Asset Store.